Extremely varied background.
Let's just say I spent 1 year in every art taught at my college, I kept switching and changing majors so I got an interesting sampling of 'a little bit of everything' graduated as a graphic print designer.
1st year - graphic design and marker rendering
2nd year - figure drawing and idea generation
3rd year - more graphic design and art history studies
4th year - sculpture and animated rigging
5th year - print design with a final focus on silk-screen (t-shirt printing)
Then after a de-moralizing blow, I went back into training school...
6th year - human anatomy and physiology
7th year - philosophy and ethics
8th year - math and chemistry
Then another deeply demoralizing blow and I switched schools again and haven't quite decided what or where to do next.
Anyways, I'd happily offer my inspiration, by ability to inspire others, art talents and understanding of games, animation, design, drawing, sculpture, print, anatomy, ethics, philosophy and chemistry to help make a better game.
Imaginitive young lady looking for clients, talents are imagining the realistic possibilities of practically anything, and applying new technologies to practical applications in all types of business.
If you would like to send me a link to your portfolio to jbolack @ missingworldsmedia . com and we can discuss things further. :)
[color=#ff0000]Art Director[/color]
[img]http://missingworldsmedia.com/images/favicon.ico[/img]