"Hold it, hero. I need to see some credentials." You show the security guard your badge. He plucks it from your hand, and after a quick inspection, he hands it back to you. "Security level 41. Good enough. Watch yourself out there."
You are greeted by a noxious breeze as you take your first step past the security gate. The sound of churning earth and the faint echoes of conspiracy replace the familiar noises of the bustling city. Even the nature itself seems unnatural.
"Eden." Maybe long ago, but not anymore. You tread lightly on the shattered pavement, watching for any signs of trouble. You're on your own out here.
I like engaging city zones as much as the next player, but I hope that we also have a number of hazard zones in CoT. For reference, hazard zones in CoX were zones that had a minimum level requirement to enter and were full of large groups of dangerous foes. You could also find giant monsters in many of these zones.
It was nice to have zones like this where you could venture just to explore and challenge yourself. Hazard zones were also much less crowded, so they were ideal if you wanted to get away for a while. They often had neat landmarks and a few badges scattered about.
Even those zones that were nothing but miles of textured polygons provided flavor to the game. I couldn't count how many hours I've spent jumping around the Shadow Shard just for a change of scenery and to imagine that I was helping the human expedition into an alien world.
So...yeah. I hope we get at least a couple of these zones.