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In-game Mini-games

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WarBird
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In-game Mini-games

After TDP posted this in another forum, (thanks, btw)
http://www.youtube.com/watch?feature=player_embedded&v=FcxA_xYnHZ8

it really got me thinking about how we could use this shiny new engine to add variety to some missions. Here are a few of the more obvious based on what I saw and some other games that I think use this engine.

- fly a mini drone through a maze of ducting to unlock a door.

- "hack" security cameras and follow a suspect through a building to learn which room has the important Doo-Hickey

- use some special goggles to "track" a suspect's footprints through a crowded building.

- manipulate a crane/electromagnet/robot arms to secure a dangerous virus/bomb/diaper

- fend off a virtual "viral attack" with a program avatar (like the space invader demo)

What else?

Lothic
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The one thing I thought about

The one thing I thought about when I saw how easy it was to do that "spaceship" avatar was the potential to do "shapeshifting" powers in general. It might be potentially possible to have a true shapeshifter type class that could handle dozens of semi-random forms instead of just a couple of hardwired ones (i.e. Khledians).

CoH player from April 25, 2004 to November 30, 2012
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syntaxerror37
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Working pinball machines in

Working pinball machines in our version of a cross-sides dance club. Honestly that was what I thought of when watching that segment. Not game play per se, but it would be cool.

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Interdictor
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Working pinball machines,

Working pinball machines, working pool tables, working video game machines? Scatter them around malls, bars/clubs. Could be a neat little distraction every now and then. Bonus kudos if you keep the player high scores on the server.

Alpha0177
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Agreed. It'd provide good

Agreed. It'd provide good down time. Lots of RP opportunities as well.

Abnormal Joe
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Was pretty lengthy thread on

Was pretty lengthy thread on this very suggestion a couple months back, I'll try and dig it up.

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