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Flagships: the art

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GhostHack
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For myself... I feel like the

For myself... I feel like the original art came from a time when CoT was postulating "what if we could..."
they represent personal avatars, or carbon copies of COX characters, and are NOT representative of this brand new setting they are hoping to create...

With that in mind, it would BEHOOVE them to evaluate those early characters/character designs and vet them for appropriateness, consistency, integrity, and validity in this new and unique setting they hope to create.

This is a spiritual successor, there should be nods to the original.... but (in terms of the lore/setting) nothing should be the "same"

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I like Anthem the way she was

I like Anthem the way she was.. critiquing an artists work in progress (before it's done) is premature and we must remember that it's art, not science. There is no right answer, simply opinions. Whoever came up with the character Anthem created something I'm looking forward to seeing actualized.

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I really prefer this - even

Nova - that is a great job.

I really prefer this - even the eagle epaulets work, and there's an almost colonial 1776 air about that hair look and I'm not sure why, but it does work.

And... it makes the sword more... George Washington instead of George the Dragon Slayer. :D If I have to have it... this speaks a lot more to Anthem as a concept than the other. Its more modern... and as JayB pointed out... did her mentor really wear a breast plate? :)

As for the military aspects of the character... I don't have issues with that. Being a hero of the people doesn't mean they should have no allegiance to the national symbols and the 1776ish appearance. I mean, the name is 'Anthem', you kinda went there already, and this is someone who tradition and appearances mean something otherwise they wouldn't be taking on the 'mantle' of their mentor ... They'd just be going out and kicking but however they think it should be done without any particular regard to those who went before.

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JayBezz wrote:
JayBezz wrote:

I like Anthem the way she was.. critiquing an artists work in progress (before it's done) is premature and we must remember that it's art, not science. There is no right answer, simply opinions. Whoever came up with the character Anthem created something I'm looking forward to seeing actualized.

Agreed, I actually really like the original design myself :)

mikenovember wrote:

Nova - that is a great job.

Thanks. :)

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Say so, on the survey! :P

Say so, on the survey! :P

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Problem with the original is

Problem with the original is that it is a bit too "amazon".If she was any other character, I wouldn't even bring up the subject, but as a Flagship she needs to represent humanity. She does not do that at the moment. However, that is why we are talking

I don't get mad, I restructure the laws of quantum physics and resolve the situation with temporal engineering.

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Automatisch wrote:
Automatisch wrote:

as a Flagship she needs to represent humanity

I do not agree.

I can agree that "A flagship shouldn't over-represent any one type of lore" but that just never happens. Superman will always be an alien story. Captain America will always be the soldier.

As with all art, there are many ways to solicit the desired response from the observer.

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Superman isn't an alien story

Superman isn't an alien story... it's an immigrant story.... and a rural 'heartland' kid in the 'big city' story.... it is quintessentually 'american' (universal human connectivity)

captain america is a story about underdog spirit and giving agency to the helpless (again, american ideals and universally human)
'soldiering' for Cap was just the river he was floating down... it was chronology, not identity.
NOW....now that the world isn't embroiled in a world war... he is viewed as a 'soldier', first... but that isn't who he was designed as.

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mikenovember
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GhostHack wrote:
GhostHack wrote:

Superman isn't an alien story... it's an immigrant story.... and a rural 'heartland' kid in the 'big city' story.... it is quintessentually 'american' (universal human connectivity)
captain america is a story about underdog spirit and giving agency to the helpless (again, american ideals and universally human)
'soldiering' for Cap was just the river he was floating down... it was chronology, not identity.
NOW....now that the world isn't embroiled in a world war... he is viewed as a 'soldier', first... but that isn't who he was designed as.

And therein lies the issue with defining a flagship. :)

Each of us sees something in them that defines them for each of us, like art. Two people can look at a painting and walk away with two different views of it, but the image is the image, the icon, the flagship needs to speak and say many things to many people for it to be successful. If they're successful, they'll say different things to different people and yet, remain iconic in their own way.

Superman, to me, has never been really about being an immigrant or an alien. Sure, I know he's both. But that's story. If you don't have any story, no background information - there's nothing about his imagery that says he's either of those. He's just a big guy with a cape and flies - but he's not ethnic in any way, there's nothing in his costume that speaks of alien (until recently).

When I look at an icon - that's what I try to keep in mind. It needs to speak not one but to everyone. If you design UI, that's also a common design point, if it's well done - it shouldn't require much if any explanation, and should avoid text where ever possible. It needs to be a natural progression.

Speak to everyone, and say very little when you do to communicate the largest audience. :D

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mikenovember wrote:
mikenovember wrote:

And therein lies the issue with defining a flagship. :)

We all define it differently. But frankly I don't think any person needs an particular quality to be the center of attention.. they simply need attention.

mikenovember wrote:

Speak to everyone, and say very little when you do to communicate the largest audience. :D

This interpretation leaves much to be desired for me. And if we know what a horse looks like when designed by committee then what pray-tell would a "flagship" look like?

I restate my opinion that all any idea/character/art needs to be the center of attention is attention (perhaps a lion's share)

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Fortunatly, I can agree with

Fortunatly, I can agree with both ghosty and mike to some degree. In your case, Jay, you views are also compatible with ours. You say that all a Flagship needs is attention: if that is the case, you won't mind any changes made to said Flagship. I can't wait to see what everyone whips up. May Jack Kirby guide our hands. :-P

I don't get mad, I restructure the laws of quantum physics and resolve the situation with temporal engineering.

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All subjective...to put it

All subjective...to put it simply.

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GhostHack wrote:
GhostHack wrote:

Brand X wrote:
Darth Fez wrote:
For my tastes, the whole armor/epaulets/weapon look very strongly implies the military. The imperialistic militaries of the pre-World War I era, in particular, with all the associated implications of subjugation and inequality. It gives me more of a 'master and commander' vibe than 'hero of the people'. Overall I have to agree with GhostHack that a simpler, more traditional 'tights & cape' approach for her costume would be better.

Sometimes however, there's such a thing as thinking to hard about it. :p

On this point, X... we definitely disagree. the GREAT characters, while not mulled over by a committee, were definitely "thought hard" about. If you look back at interviews with their creators, every choice was deliberate and nearly everything we see in those characters (even today) was INTENDED by their creators.

I meant in you, who's not the creator, overthinking what the statement of the armor is. To me, I see it, and thought, "Someone thought this was a good costume?"

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JayBezz wrote:
JayBezz wrote:

I like Anthem the way she was.. critiquing an artists work in progress (before it's done) is premature and we must remember that it's art, not science. There is no right answer, simply opinions. Whoever came up with the character Anthem created something I'm looking forward to seeing actualized.

Can we quote you on this the next time you criticize Rob Leifeld? :)

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mikenovember wrote:
mikenovember wrote:

GhostHack wrote:
Superman isn't an alien story... it's an immigrant story.... and a rural 'heartland' kid in the 'big city' story.... it is quintessentually 'american' (universal human connectivity)
captain america is a story about underdog spirit and giving agency to the helpless (again, american ideals and universally human)
'soldiering' for Cap was just the river he was floating down... it was chronology, not identity.
NOW....now that the world isn't embroiled in a world war... he is viewed as a 'soldier', first... but that isn't who he was designed as.

And therein lies the issue with defining a flagship. :)
Each of us sees something in them that defines them for each of us, like art. Two people can look at a painting and walk away with two different views of it, but the image is the image, the icon, the flagship needs to speak and say many things to many people for it to be successful. If they're successful, they'll say different things to different people and yet, remain iconic in their own way.
Superman, to me, has never been really about being an immigrant or an alien. Sure, I know he's both. But that's story. If you don't have any story, no background information - there's nothing about his imagery that says he's either of those. He's just a big guy with a cape and flies - but he's not ethnic in any way, there's nothing in his costume that speaks of alien (until recently).
When I look at an icon - that's what I try to keep in mind. It needs to speak not one but to everyone. If you design UI, that's also a common design point, if it's well done - it shouldn't require much if any explanation, and should avoid text where ever possible. It needs to be a natural progression.
Speak to everyone, and say very little when you do to communicate the largest audience. :D

Superman was never a story about an immigrant. I wouldn't even say it's a story of an alien, even though he is one.

He came to Earth as a baby. He was raised on Earth by two loving adopted parents. His is supposed to be a story of doing the right thing, because it's the right thing to do.

This garbage of "Oh, I'm an alien!" and "Oh no my parents died!" is just that, garbage :p

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GhostHack wrote:
GhostHack wrote:

Ok... so here's a different swing on the Anthem Idea....
...what if she didn't pick up chunks of armor..... what if she found a torn chunk of American Star's Cape, Imbued with the spirit of Freedom... and his sword
What if that's what she wears, to honor her mentor.... the re-hemmed remnants of his cape?

Ok...I go away to work for a few days and see what happens...

I REALLY like the 'torn flag/cape' idea. To me the word Anthem is better summed up by a broader symbol like a flag than by a specific weapon of war like a sword.

Another twist: She can give it to others for a time to protect them. It can still be magical but now instead of being imbued with generic magic her power can come from a massive swelling of patriotism. That's one reason why it works: People believe in her. She doesn't just remain good because that's how she is but she could also lose her powers if people stopped believing.

Remember in the comics how a few people OTHER than Thor could use his hammer because they were noble and true? Same here. If the cape/flag is stolen by someone it won't work because they're evil. If Anthem is badly wounded, someone else noble and true could put it one and gain powers just as she did...thus picking up the mantle as she did.

I could fly with this idea way easier than the sword/armor combo.

I remember when Star Wars was cool...a long, long time ago...

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And with such a bold

And with such a bold statement as a flag-themed cape.... The overt patriotic theming of her base costume could be toned down... Which would make me happy.

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Okay... so... my next attempt

Okay... so... my next attempt... and this is a work in progress. Is the Sorcery Dudess... who I'm just gonna say I found her a bit creepy so... kept that. It's a work in progress so it'll be a bit.

[img=500x411]https://riss1g.dm2302.livefilestore.com/y2pTo9u_HIyZYkc3-BOftytOVUWgFXmbzxbfBXHqH_IUeLgJjsPeidLe_ufK-f9M_0YGZH0bsxog-3-FKrNk2Yurnp5QoRguZ7M--ETnM_gAII/Sorceress_sm.png[/img]

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She can be 'Wizardry Wench'..

She can be 'Wizardry Wench'... and that Look is what happened, the first time someone called her a Wench. *grin*

Maybe she's 'Sorcery Chick' instead?

Be Well!
Fireheart

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Fireheart wrote:
Fireheart wrote:

She can be 'Wizardry Wench'... and that Look is what happened, the first time someone called her a Wench. *grin*
Maybe she's 'Sorcery Chick' instead?
Be Well!
Fireheart

Well original image she looks more like Daphne from Scooby Doo in a nighty so ... I figured playing a it with it would be okay. Not that there's anything against Daphne, we all had a crush on her in the 70s but... times have changed, and those boots would literally break your feet if you attempted to run in them.

Anyway, I'll clean it up and complete it. Eventually I want it to fit in with the Anthem and the Sorcery Dude and so on... big fight against evil in a back alley or something...

[Img]https://risr1g.dm2304.livefilestore.com/y2pxp1Amt59x51XSGKUQhqeXi83tXXt4gUPbsp8HRdIIPnbJpWKv_47RH_UfqEUQVv5f3d9WRKp1VY6AkUr6Ny8f9BQdL0X-rUeRzB1eI6RAxI/SorceryDudess_insert.png[/img]

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Nice costume design, Nova! b(

Nice costume design, Nova! b(^_^)d

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An interesting alternate

An interesting alternate concept GhostHack. I think the mantle, or armor and sword are good ideas. Though I'm leaning toward the Armor and sword because it breaks stereotype of having a woman assuming a man's symbolic position. These symbols make an unconscious statement, being a cape is safe, protective, and a sword, dangerous, violent, and a symbol of authority. A sword for the new leader of the new heroes makes a great statement.

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funny, Tigs.. I would have

funny, Tigs.. I would have said the exact opposite.

To me, one of the predominant elements of a "Flagship", symbol-wise... is that they are first, and foremost, Protectors.

Superman is "The man of Steel"... not "the man with laserbeam eyes"
he is defined by his ability to shelter the weak behind his physical body.

Captain America has his shield for the exact same reason.

even more esoteric "flagships".... like V, from V for Vendetta are symbolically defined by their ability to Protect (the Guy Fawkes mask is a symbol of protecting the wearer's anonymity, keeping the individual safe from the tyrannical State.)

Violence and Symbols of Authority are actually really rare in Flagship motifs, in comics anyway (they have a long tradition in literary contexts in general, of course)
IMO, they defy the very nature of what a super hero IS, symbolically, but that's a different discussion...

and I'm really really really not sure how "donning American Star's Armor and sword" in ANYWAY breaks the stereotype of having a woman asuming a man's symbolic position? It's Joan of Arc.... hell it's Mulan. it's TROPIC, it's the antithesis of "breaking stereotype"
what WOULD be breaking stereotype, is if she re-hemmed and donned the remnant of his cloak... INSTEAD of picking up his sword and armor. "I'm not going to pretend to be American Star... I'm not going to put on his armor and wield his sword. That isn't ME."

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A sword can be used to

A sword can be used to protect the innocent. Putting ones self in harms way is an action that defines heroic character not necessarily the weapon they use. Superman became a Boy-Scout over the years in his first appearance in Action Comics he was very aggressive to the point of being a vigilante, and Captain America carried a gun and shot Nazis. Joan of Arc, and Mulan are the trope of breaking stereotype. They are remarkable because they were women who took up the sword. Symbols are important, and swords are Iconic, even older than the Arthurian legend.

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yes, symbols ARE important...

yes, symbols ARE important.... but the Sword is a symbol of aggression... of warfare. it's symbolism stems from the Smiting Pose of the ancient scepter and has carried on since.
It is a means of attack, ultimately a symbol of domination and conquest..

you CAN use a sword to protect people.... just as Cap A CAN use his shield to attack people....
but the symbolism of the object runs deeper than its possible uses.

(I think we can all agree that comics of the pulp age were all a bit more violent, and less restrained)

and Joan and Mulan are remarkable because they defied cultural norms.... I don't think that really stands as true in contemporary American society. While there might be sexist undercurrents in our society, the "idea" of a woman wielding a weapon of war is hardly going against type, anymore.
That said, I wouldn't want to see Anthem being Ant-man, either... a pacifist looking to rehabilitate everyone.... I think that falls too far to the other side.
Basically, I think the only way to "break stereotype" with Anthem, would be to avoid either extreme. In a sense, she's got to play the middle of the field, aggressive as needed, kind as needed.. without being EITHER a "warrior/soldier" or a traditional "nurturer"

in one of these threads, the idea of a "Spiderman-like" figure came up... and I'm rather fond of that analogy. (and not just cause he's my favorite hero ;P)
I think that... "personality archetype" is the most ideologically true of the world, and has the best opportunity to avoid the sense that Anthem is "A hero for women" or any other denomination of human.... or that she's a caricature of an "amazon" or a "damsel"....
...it gives her the best chance of feeling "universal" and honest.

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Let me just make one final

Let me just make one final point, a mantle is passive, a sword is active. With a hero, it is always better to be active. Also, Anthem taking the mantle from American Star is too literal; her taking his sword and armor is not so on-the-nose.

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Fair point, about the mantle.

Fair point, about the mantle.

That said, I wouldn't say Cap A is "passive" because he's got a shield, instead of a sword.... so i don't think that visual touchstone really relates to how a character acts (for that matter, the supposed Pacifist Ant-man was constantly getting dragged into things, despite his reticence.) Perhaps you're mistaking "Active/passive" for "Active/Reactive"?
if so, I don't think a hero is "always better" to be active, then reactive... though it is nice when it occurs in a postive way.

If I had my druthers... Anthem would take nothing but position in the public eye from American Star.... I don't like the armor (for many reasons) and it doesn't really make sense that plate armor made for a solidly built man would fit a youthful woman just fine....it's not exactly a kevlar vest (and even those required a scaling redesign for female soldiers)
and I don't like the sword (mostly for the reasons mentioned here)...
...and I really don't like how much it seems the whole idea has been co-opted from COX.

the mantle was a means of carrying over the idea... while minimizing or outright scrapping the parts I personally take issue with.

My preference would be a character who's powers are similar in scope to Green Lanterns (through a different medium, obviously) and so can Manifest things she needs. American Star may have dressed up as a Knight by manifesting Armor and a Sword... but Anthem would use that gift in a moderately different way.
that way, she could look dramatically different depending on where you encounter her... she could look like a European Knight or a Pulp Space Fantasy hero, or a steam punk hero... depending on the requirements of the task at hand and her own personal flair.

then, keep her basic uniform fairly simple, clean and classic (solidly in the silver or early bronze age) with these embellishments becoming "her powers in action"

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Someone recently asked about

Someone recently asked about previous artwork on Anthem - here we go! Please note, all these images are publicly available on our Facebook page and also on our Devblog (http://tppdevblog.blogspot.com/2013/02/from-imagination-to-conception.html)

[center][img]https://scontent-a-iad.xx.fbcdn.net/hphotos-ash3/t1/s720x720/25965_266053860194571_889695414_n.jpg[/img]

[img]https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-frc1/t1/s720x720/600531_266053866861237_1397328764_n.jpg[/img]

[img]http://4.bp.blogspot.com/-Yidp0ln0FDM/URfY5EhX-FI/AAAAAAAAAEA/HGYwQfSmTjk/s1600/Character_Concept_1.jpg[/img]

[/center]

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Think someone was asking for

Think someone was asking for her dead mentor, American Star... but these are also awesome and helpful

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Let me double check to see if

Let me double check to see if he was shared anywhere publicly.

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This would be him:

This would be him:

[center][img]https://scontent-b-iad.xx.fbcdn.net/hphotos-prn1/t1/1920620_1448752592021255_554493314_n.jpg[/img][/center]

He's actually been under your nose the entire time - the drawing was in our initial initial Teaser Video (http://www.youtube.com/watch?v=ebd0Zup85os):

[center][img]https://scontent-b-iad.xx.fbcdn.net/hphotos-prn2/t31/1900476_1448753452021169_1098133736_o.jpg[/img][/center]

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Yup! That's Sean Bean - er,

Yup! That's Sean Bean - er, American Star. Kind of sad that nothing appears to have been done with him since the early stuff. But thank you ever so much for finding that. Thank you very very much. :-D

I don't get mad, I restructure the laws of quantum physics and resolve the situation with temporal engineering.

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And look, her original

And look, her original concept seemed to be soldier, at least that's the impression I get with the Army shirt :p

Still a bit meh on the one outfit, and not to keen on American Star's look.

They're both looking like they're a mix of quite a few different comic book characters.

Though, seeing these pics, has it been thought to have had Anthem an officer in the Marines before and go with a Marine's sword.

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I thought of that while

I thought of that while doodling my original (all blue) mock up....

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Brand X wrote:
Brand X wrote:

Though, seeing these pics, has it been thought to have had Anthem an officer in the Marines before and go with a Marine's sword.

You mean this one?
[url=http://en.wikipedia.org/wiki/File:USMC_Marmeluke.JPG][img]http://upload.wikimedia.org/wikipedia/commons/e/e5/USMC_Marmeluke.JPG[/img][/url]

All I have to say about this idea is: OOoooRAH!

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The swords that the Marines

The swords that the Marines carry are ceremonial. I also don't think we want to offend any actual Marines. To be honest that top picture isn't bad really. Still not sold on the sword but what if it were part of her kit for when things REALLY got bad? Like when Wonder Woman breaks out her Amazon battle gear? At that point her outfit might even include a helmet.

Also (flash of inspiration moment here): How about if her costume were actually parts of several other heroes who are no longer with us? She started with the arm piece that Star gave her (still like the re-sewn cape 'mantle' though), then through her career she's added stuff from others out of respect for their loss and dedication? She didn't know it at the time but it was her pride and respect that lent ALL of these things a portion of her power. Now, as an anthem is many parts brought together as a symbolic whole, she's assembled these things and uses them in her costume?

She's not just representing Star she's representing many who have given their lives to protect the city. She's their living legacy...their Anthem.

I remember when Star Wars was cool...a long, long time ago...

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interesting in theory... but

interesting in theory... but in practice, i think it would both make her look cacophonous, and destroy any sense of self identity she would have :-/

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VDG wrote:
VDG wrote:

Someone recently asked about previous artwork on Anthem - here we go! Please note, all these images are publicly available on our Facebook page and also on our Devblog (http://tppdevblog.blogspot.com/2013/02/from-imagination-to-conception.html)

you know, I like A3 alot. looks really good

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different boots and a less

different boots and a less structured belt would improve it, imo, but I definitely like it better than the outfits we've seen with the skirt.
I actually like the direction of these samples (apart from a1, with that horrid mask) then the other thumbnail page we saw.

maybe it's just a better artist took their pen to it (it's amazing how much more agreeable something can be, just by being drawn in a style we like...)

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I think A3 is fine the way it

I think A3 is fine the way it is the whole costume has thmajestic vibe to it that if you changed anything on it, it wouldn't have that majestic vibe anymore

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that's probably why I'd want

that's probably why I'd want to fiddle.... "Majestic" doesn't strike the right tone, to me. a Majestic aesthetic, to me, says "Look at how majestic I am, I'm obviously important!" there's something... prideful and self-agrandizing about the concept...

its the difference between pope benedict and pope francis
even though they were both pope.. one said "i'm the damned pope, I should look like the richest being on gods earth, so people know I'm important."
and the other said "I'm the damned pope, I express my ideals in my outward appearance, as much as in my actions"

Few great Superheroes look "Majestic" (unless their specific theme dictates it.) :-/

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GhostHack wrote:
GhostHack wrote:

that's probably why I'd want to fiddle.... "Majestic" doesn't strike the right tone, to me. a Majestic aesthetic, to me, says "Look at how majestic I am, I'm obviously important!" there's something... prideful and self-agrandizing about the concept...
its the difference between pope benedict and pope francis
even though they were both pope.. one said "i'm the damned pope, I should look like the richest being on gods earth, so people know I'm important."
and the other said "I'm the damned pope, I express my ideals in my outward appearance, as much as in my actions"
Few great Superheroes look "Majestic" (unless their specific theme dictates it.) :-/

I read the damned pope part in Batman's voice. lol

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hehehhe

hehehhe

I think i'd be a lot more interested in papal events if they were drawn and written by frank miller :P (they wouldn't be GOOD, probably, these days.... but they'd have the potential for awesome :p)

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yeah they would and I can

yeah they would and I can see your point about the concept. I had a costume concept in my head that I considered making for her but dunno.

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Now, I could get behind

Now, I could get behind something like A2 or A3. Much more open much more honest. She still looks like Misty Knight in cosplay (the arm). But again, much much better than the current design.

I don't get mad, I restructure the laws of quantum physics and resolve the situation with temporal engineering.

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Now, I could get behind

Now, I could get behind something like A2 or A3. Much more open much more honest. She still looks like Misty Knight in cosplay (the arm). But again, much much better than the current design.

I don't get mad, I restructure the laws of quantum physics and resolve the situation with temporal engineering.

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Hmmm... Pope Batman.

Hmmm... Pope Batman. Somewhere out there Seth Green is yelling, "Stop Everything! I have the next six episodes of Robot Chicken!!!!".

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To me... the sense of

To me... the sense of "telling instead of showing" permeates AS and Anthem's design(re: the full body, full size images we've been shown)... it's what we often call "trying too hard"... but really it's trying to FORCE an impression of "Super Patriotic Hero of Awesome!" rather than just BEING that.

I donno. This second set of thumbnails gives me a little more hope... the three "hero costumes" have a better sense of composition than the other thumbnails I saw (and the full images with the skirts).... I still think their balance is off (i.e. skewing too far into the "I'm obviously the hero, look how important I look!" or even "Fantasy MMO Cheesecake" territory) but the design seems better.

I actually like A2, a bit... but the colors are wrong... It should really be a blue and gold with white under-suit.... with a pallet swap, (and shorter boots, sorry.) I think it would look unique and patriotic, without slapping us in the face with it..

something like this... (hybrid of A 2, 3, and B5)

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Comicsluvr wrote:
Comicsluvr wrote:

The swords that the Marines carry are ceremonial. I also don't think we want to offend any actual Marines. To be honest that top picture isn't bad really. Still not sold on the sword but what if it were part of her kit for when things REALLY got bad? Like when Wonder Woman breaks out her Amazon battle gear? At that point her outfit might even include a helmet.

I really don't see how making her an ex-Marine would offend any Marine.

Still not keen on any of the outfits in the one pic. None really jump out to me as "OMG! WANT TO PICK THIS UP!"

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Let's give her a corsette

Let's give her a corsette with a thong, thigh high boots and a whip. What? It's not that kind of party? *walks away with head down*

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GhostHack wrote:
GhostHack wrote:

I like this, GhostHack, particularly the one on the right, with the red. I'd make the star a little smaller. just enough to cover the front of the jacket and add a little angular backslash to the gold on the jacket-cuff, to echo the arm-armor.

I feel your objection to the Sword, but I'm not sure what would be better. In addition to other things mentioned in this thread, the sword is a symbol of Knightly virtue. If not the sword, then What?

But that brings us around to a key issue - What IS Anthem's 'super-power', beyond her leadership qualities? What's her AT? Is she a Blaster, Controller, Defender, Scrapper, or Tanker? (I'm using these terms in the most general sense, but also because they are familiar.) Is she Melee, Ranged, or some hybrid?

The arm-armor is a good 'defensive' cue, but it could just as easily morph into a BFG and start spewing energy-blasts. Or a Longbow shooting arrows. Or a bubble-blaster firing defensive bubbles.

What is her 'base', before taking up the mantle of 'Flagship'?

Be Well!
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I cant help but assume that

I cant help but assume that she's built on the idea of a sword/shield scrapper, and that American Star is a shield/sword tank (ax, mace, whatever)

with the arm guantlet as the "shield"

but that's pure guesswork

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I would guess she was a

I would guess she was a Broadsword, Invol or Regen Scrapper. But more than likely she will be totally different in game. As you may have read in the latest update the final look for the Icons is not set, but they have the concept art done and are moving to putting it into 3d. Including having hair that moves. Although that may change if all those flowing locks kill the game engine.

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I can't wait to see the final

I can't wait to see the final Anthem, I've already drawn the pose and figure so just need the final details then a splash of colour :)

http://temperus.deviantart.com/

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As she's been presented so

As she's been presented so far, I could easily see her as an Invulnerable/Sword Tanker, first into the fray. She could have been an Olympic Fencer or Kendoka, before taking up 'broadsword', or the sword itself could morph into a rapier/longsword of the sort familiar to 'Three Musketeers' fans, or a sabre, such as used by early Colonial soldiers.

Has it been established that she has Armed Forces training? If so, she would be familiar with firearms, may even be a rifleman. I do see the 'Army' shirt in that one set of images. My issue with this is that firearms Cannot be used to 'subdue', which is possible with a sword, sorta. However, a modern soldier would understand firearms as a weapon and might not be averse to using them, when appropriate. Thus, an extra 'ripple' in the character.

Sadly, so far, there just isn't much Depth to the character and a 'Flagship' needs Lore.

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There is if Im right a whole

There is if Im right a whole thread started in lore for the flagships -- which really is where most of this kind of discussion should be as we aren't discussing media art as we are intentions and motivations. I can see where one is used and overlaps into the other, but lore and backstory tend to define and limit imagination of what "could be" artistically by forcing them into "what we know\don't know". I.e. The backstory says... So we try to work that in.

Probably the only good thing from the death of Superman back in the 90s was all the fun they had remaking his look. They weren't tied to backstory and just created new looks trying to figure out what fans wanted. Some great looks came from that even if I wasn't a fan of the story.

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not sure what "great looks"

not sure what "great looks" came out of the death arch (I didn't think "red" and "blue" were particularly great.. and everything else was a separate character, i thought) but he did have a lot of different looks during the 90s

if anything, I think a montage like [url=http://theorange.s3.amazonaws.com/wp-content/uploads/2013/05/superman-costume-history.jpg]this[/url] show just power powerful his core design was, that it can be so heavily "fiddled" with and still capture the same sense of authority and purpose (i.e. the change in costume seems like a change in SETTING, rather than a change in Character)

for myself, I really like the Metropolis outfit, the Last Son outfit, and the classic Man of Tomorrow look...
I really disliked red/blue (dull and character-less...could be ANY hero), True Brit (which I think comes across as too busy) and all the two-tone black and white looks (or white and grey) are uninspiring, imo.

One thing that the re-designs always seem to understand... is the inconic power of a simple design.... even the more complex ones like True Brit and Metropolis are still rather simple, aesthetically: two or three colors, two or three focal points, bold imagery without brashness.

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The designs of all flagship

The designs of all flagship characters should reflect the 'age' the game is taking place in. Have the devs said which? Silver? Golden? Modern? That will directly influence the amount of flourishing (or lack thereof) in their designs. I definitely understand the importance of making iconic, flagship characters. They need to be marketable and have commercial potential---all achievable if done right!

And kudos to the designs in here so far. I really enjoy GhostHack and Tim's work. Very well done!

W: http://www.behance.net/EdWilliams | T: https://twitter.com/EdwardWilliams_ | F: facebook.com/ArclightComics

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Implications i've had... from

Implications i've had... from various discussions (though, more about art and aesthetic) seem to point to a "contemporary heroic" age... with aesthetics similar to Avengers/Nolan where classic silver-age outfits are translated into more "armored" or "designed" looks and materials.

with that in mind, I'd guess the game will follow a late-silver, early-bronze mentality (long shadows, but not quite the hyper-grit or extremism of McFarlane or Leifeld.) There has been a lot of backlash and discontent with Champions' more cartoonish aesthetic, so i think we won't see that gold/silver ideology making a strong showing here....
...but, of course, this is just from the top down, view... players will likely play every age in the game.

For myself, I feel like what makes a hero, is their ideals. someone like the Punisher is a creepy sort of machismo wish-fulfillment.... eye for an eye type stuff... that I've never found to be "heroic"
Wolverine fits into that same category, for me, for the most part. he makes a good, even compelling, protagonist... but he's not a "Hero" to me.

Meanwhile, someone like Malcom Reynolds is totally a hero, so is Superman or Spiderman.... grudgingly i'd even include batman, though he's not in the same league.

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I'm personally torn between

I'm personally torn between A2 and A3... they both catch the eye without having to be overly "revealing" if you get what I'm saying....

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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If she was actually part of

If she was actually part of the army, maybe a rifle would be a better fit. A sword is lethal, but a gun can be loaded with rubber bullets atleast.

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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Ed Williams wrote:
Ed Williams wrote:

The designs of all flagship characters should reflect the 'age' the game is taking place in. Have the devs said which? Silver? Golden? Modern? That will directly influence the amount of flourishing (or lack thereof) in their designs. I definitely understand the importance of making iconic, flagship characters. They need to be marketable and have commercial potential---all achievable if done right!
And kudos to the designs in here so far. I really enjoy GhostHack and Tim's work. Very well done!

The style is "Epic Hero" spanning from: golden age to modern, sci-fi to fantasy, steampunk to anime. The concept art released so far has featured artist that have mainly a Kirby Style of art, but that is not the overall look of the game, just those particular artists.

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