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Paper / Radio mission ideas

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Polarizer
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Joined: 10/24/2013 - 13:30
Paper / Radio mission ideas

I loved the Newspaper missions for villains and the radio missions for heroes in CoX, but I always thought with just a little tweaking, these missions could have been so much more fun. Before I played City of Heroes, I played Anarchy Online, and one thing I loved to do over and over in AO was go to the mission terminals and get missions from them (and then do the missions).

In AO, the mission terminals had slider bars that let you control how hard the mission would be (mission difficulty was directly linked to the mission's rewards) and let you choose between things like hidden doors/chests vs everything in open. I think it would be cool to have mission control sliders or choices in CoT from what will be equivalent of paper missions. Maybe even able to determine group of criminals to fight and what kind of environment to find them in (I would be happy never going to another cave, ever).

The selection choices would have to be driven by CoT's gameplay, but I can't help but think some mission parameters could be controlled by the players on generic missions like paper missions.

What does MWM think of selectable parameters in at least some of its missions? Also, please tell me something akin to paper / radio missions will be in CoT!

umbralwarrior
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Joined: 10/09/2013 - 03:48
Interesting idea. I quite

Interesting idea. I quite like that, though CoX you set your difficulty to run with and all missions were of that difficulty. Whether things are hidden or out in teh open will depend on whether or not the gameplay allows for it (x-ray vision anyone?)..... :)

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Cymmetri
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Oh man, the Newspapers...

Oh man, the Newspapers...

THAT was originally supposed to lead into the "Arch-nemesis" system. If you fought enough of the same group, an ArchVillain or 'Arch-Hero" would take notice of you and become a recurring foe. They weren't able to get the system to work witht the resourced they had, and it was scrapped.

The plastic tips on the ends of shoelaces are called Aglets; their true purpose is sinister.