One of the many things that bugged me about CoX was the ending of the bit epic story arcs. In many cases you either felt cheated because you'd been conned (with no chance of retribution) or you wished you had some other way to end it.
I'd like to see at least three different choices of endings for the big story arcs, TFs and so forth. The material rewards are the same for each but your emotions as a player can be wildly different.
If we have a Morals system then this can play into that.
I bring this up because with the rewards the same, the only investment is the time it would take to write three sets of ending text and let the players choose. I could totally see playing every arc through several times just to see what the endings were.
I remember when Star Wars was cool...a long, long time ago...
Branching plot lines is something that CoH was able to add in the final years. I don't see why we wouldn't have it also at some point. (no promises!)
Former Online Community Manager & Forum Moderator
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Cool...Dev response! I only mention this because it seems that you could get more bang for your buck with multiple endings instead of having to write whole new missions.
I remember when Star Wars was cool...a long, long time ago...