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Discuss: New Years Message from Doctor Tyche!

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Red Warlock
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Discuss: New Years Message from Doctor Tyche!

Read the original update here: https://cityoftitans.com/content/new-years-message-doctor-tyche

Feel free to comment on the update below.

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Foradain
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But what have you done for us

But what have you done for us [i]lately[/i]?

But seriously, all the things coming together behind the scenes have started spilling out onstage a lot more this past year. Thanks for all y'alls hard work.

Foradain, Mage of Phoenix Rising.
[url=https://cityoftitans.com/forum/foradains-character-conclave]Foradain's Character Conclave[/url]
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Cyclops
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Thanks for the update.

Thanks for the update.
But I wonder...what would the character Dr Tyche have to say to us?
Indeed. I thought the character had a new years message. I was so looking forward to being threatened.

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Redlynne
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Cyclops wrote:
Cyclops wrote:

I was so looking forward to being threatened.

Alright then ... here you go ... (and remember, you asked for this!)

[youtube]9u9cBJFdQi0[/youtube]

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I still believe. Thanks.

I still believe. Thanks.

Foradain
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Redlynne wrote:
Redlynne wrote:
Cyclops wrote:

I was so looking forward to being threatened.

Alright then ... here you go ... (and remember, you asked for this!)

[youtube]9u9cBJFdQi0[/youtube]

Well, it made [i]me[/i] feel better. ^_^

Foradain, Mage of Phoenix Rising.
[url=https://cityoftitans.com/forum/foradains-character-conclave]Foradain's Character Conclave[/url]
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beltedbrief
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Redlynne wrote:
Redlynne wrote:
Cyclops wrote:

I was so looking forward to being threatened. [size=1][url=https://penaltykickonline.com][color=#FFFFFF]penalty kick online[/color][/url][/size]

Alright then ... here you go ... (and remember, you asked for this!)

[youtube]9u9cBJFdQi0[/youtube]

It's good... For me!

Dark Cleric
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Update wrote:
Update wrote:

We closed 2021 with an update on combat that showed one completed power set that demonstrates what will be coming with many powersets that are on their way as we plan to make testing available to players in the first quarter of 2022. This update was meant to be a peek at things to come, with the real exciting material on powers coming to players to try out very soon.

I'm curious if combat was put on hold for the last 2 years during the UE5 migration setback? One power set was completed in 2021 and supposedly many more were close enough for a Q1 2022 release to players to playtest.

Compulsively clicking the refresh button until the next update.

warlocc
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Dark Cleric wrote:
Dark Cleric wrote:
Update wrote:

We closed 2021 with an update on combat that showed one completed power set that demonstrates what will be coming with many powersets that are on their way as we plan to make testing available to players in the first quarter of 2022. This update was meant to be a peek at things to come, with the real exciting material on powers coming to players to try out very soon.

I'm curious if combat was put on hold for the last 2 years during the UE5 migration setback? One power set was completed in 2021 and supposedly many more were close enough for a Q1 2022 release to players to playtest.

That's a good question. As far as I know, the testing he was talking about is what's in the game now. The very soon material may have been set back, though. I'll have to confirm that to be sure.

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Dark Cleric
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warlocc wrote:
warlocc wrote:
Dark Cleric wrote:
Update wrote:

We closed 2021 with an update on combat that showed one completed power set that demonstrates what will be coming with many powersets that are on their way as we plan to make testing available to players in the first quarter of 2022. This update was meant to be a peek at things to come, with the real exciting material on powers coming to players to try out very soon.

I'm curious if combat was put on hold for the last 2 years during the UE5 migration setback? One power set was completed in 2021 and supposedly many more were close enough for a Q1 2022 release to players to playtest.

That's a good question. As far as I know, the testing he was talking about is what's in the game now. The very soon material may have been set back, though. I'll have to confirm that to be sure.

I don't think that is right. The combat update he referenced showcased an entire power set, not the stand-in powers currently 'in' the game. What is in the game right now is not a 'completed power set' so that doesn't jive. What is currently in the game...I REALLY hope is not the "real exciting material on powers coming to players to try out very soon". They are test powers, not a powerset, and, due to being stand-in, are pretty lackluster.

Compulsively clicking the refresh button until the next update.

Red Warlock
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This is a question best

This is a question best answered by AmiEvil who is currently out of commission for a little while at least... He's got some big stuff at home he's working on at the moment and I think for a few weeks is going to be a little distracted with that. When he gets settled, I'm sure he can answer.

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Dark Cleric
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Dark Cleric wrote:
Dark Cleric wrote:
Update wrote:

We closed 2021 with an update on combat that showed one completed power set that demonstrates what will be coming with many powersets that are on their way as we plan to make testing available to players in the first quarter of 2022. This update was meant to be a peek at things to come, with the real exciting material on powers coming to players to try out very soon.

I'm curious if combat was put on hold for the last 2 years during the UE5 migration setback? One power set was completed in 2021 and supposedly many more were close enough for a Q1 2022 release to players to playtest.

Reposting for visibility.

Compulsively clicking the refresh button until the next update.

Red Warlock
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Dark Cleric wrote:
Dark Cleric wrote:
Dark Cleric wrote:
Update wrote:

We closed 2021 with an update on combat that showed one completed power set that demonstrates what will be coming with many powersets that are on their way as we plan to make testing available to players in the first quarter of 2022. This update was meant to be a peek at things to come, with the real exciting material on powers coming to players to try out very soon.

I'm curious if combat was put on hold for the last 2 years during the UE5 migration setback? One power set was completed in 2021 and supposedly many more were close enough for a Q1 2022 release to players to playtest.

Reposting for visibility.

AmiEvil is still in the middle of moving into a new place - He's still working through that transition right now...

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ODahmz
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Is this thing still going of

Is this thing still going of has Titans crashed and burned?? I just did the $50 for me and one for my son, but if this isn't going anywhere I would like it back.

Dark Cleric
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ODahmz wrote:
ODahmz wrote:

Is this thing still going of has Titans crashed and burned?? I just did the $50 for me and one for my son, but if this isn't going anywhere I would like it back.

Yes I am confident this project is still going on, I dont think you need to worry about it having closed down.

Compulsively clicking the refresh button until the next update.

Red Warlock
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We have a few things going on

We have a few things going on internally right now that are just not ready for primetime yet. We are close to getting the Mac version ready for players so that our entire community can enter the world we made. We got very close, but some Apple quirkiness is getting in the way... that's going to be a little bit still for us to push that update out. We also continue to work on other big things behind the scenes, but with all the commotion happening over at CoH right now, we've also been letting the excitement happen over there while we continue to work away.

We are absolutely working hard and confident about our future.

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Dark Cleric
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Dark Cleric wrote:
Dark Cleric wrote:
Dark Cleric wrote:
Update wrote:

We closed 2021 with an update on combat that showed one completed power set that demonstrates what will be coming with many powersets that are on their way as we plan to make testing available to players in the first quarter of 2022. This update was meant to be a peek at things to come, with the real exciting material on powers coming to players to try out very soon.

I'm curious if combat was put on hold for the last 2 years during the UE5 migration setback? One power set was completed in 2021 and supposedly many more were close enough for a Q1 2022 release to players to playtest.

Reposting for visibility.

Compulsively clicking the refresh button until the next update.

amievil
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The powersets are complete

The powersets are complete,but not released until I get the code backend for them to work properly completed.

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Hey. Perfect timing, Dark

Hey. Perfect timing, Dark Cleric. Yes, UE5 and even more, putting the map out was an all hands job, it's huge, required all hands to catch all the little bugs that prevent compiles. It did delay combat integration.

Then UE5 gave us some additional features that made things better. We've got a new character control system - yes, strafing is coming. This was needed/wanted and required a rebuild, but not a horrible one.

The... first level of powers, the sub foundation, is in the game. The first powers are in the game. 'a ranged' 'a melee' 'an AoE'.

The power system is designed. The power sets are designed.

We're working, right now, on implementation.

So, depending on if we decide to release the new movement system or the new movement AND the powers, they're next/thing after next.

We're trying to get them both in.

Oh, and that new movement? Gamepad support _and_ keymapping.

Now if we could just get the apple code signing to work. This developer ID thing is a pain.

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warcabbit wrote:
warcabbit wrote:

Now if we could just get the apple code signing to work. This developer ID thing is a pain.

[i]* Updates to Sonoma 14.4 *[/i]

<_<

>_>

[i]* checks calendar *[/i]

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