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Discussion: Holiday Wishes from Missing Worlds Media

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JWBullfrog
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Discussion: Holiday Wishes from Missing Worlds Media

if you haven't watched to original yet, you can find it here: https://cityoftitans.com/content/holiday-wishes-missing-worlds-media

All Purpose Frog

Wait until you see the... nope, that would ruin the surprise.

Huckleberry
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@Artstrong, that was amazing!

@Artstrong, that was amazing! @Tal_Kliger, I like the theme a lot. The base guitar riff and piano melody work wonderfully together and are a tad bit catchy, if I must admit.

@Artstrong, when I noticed that the lights on the tree trunks were actually strings of lights, it blew my mind. That's a detail I didn't expect. Other details that impressed me were that all the lights blinked on their own timers. The santa hat on the sea serpent, the hero sitting on the bench, and the overall vibe of the place. Did you film that in Titan City or was it your own construct?


I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.
ArtStrong
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Huckleberry wrote:
Huckleberry wrote:

@Artstrong, that was amazing! @Tal_Kliger, I like the theme a lot. The base guitar riff and piano melody work wonderfully together and are a tad bit catchy, if I must admit.

@Artstrong, when I noticed that the lights on the tree trunks were actually strings of lights, it blew my mind. That's a detail I didn't expect. Other details that impressed me were that all the lights blinked on their own timers. The santa hat on the sea serpent, the hero sitting on the bench, and the overall vibe of the place. Did you film that in Titan City or was it your own construct?

Thanks for the positive feedback, but i can only take part of the credit, all the decos were a kit bash, Some of the models were mine of course, and although this one was not captured in COT City, this kit will prob show up in the game somewhere at some time in the future.. The next visual thou, i do plan on doing with in Alexandra :) Thanks again.. i am so happy you enjoyed it..

Cobalt Azurean
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That is impressive progress,

That is impressive progress, not just in graphical effects and quality but also the music composition. WELL DONE.

ArtStrong
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Cobalt Azurean wrote:
Cobalt Azurean wrote:

That is impressive progress, not just in graphical effects and quality but also the music composition. WELL DONE.

Thanks very much, I learn alot about unreal engine doing these visuals :)

Redlynne
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That was beautifully done!

That was beautifully done!
Kudos to Tal for the theme music this time.

As for the visuals, there was definitely a LOT to look at and examine! The "slow tour" movement of the camera helped a lot in that regard.

The one element of the visuals that I wish was done better was (of all things) ... the falling snow.
At the beginning of the video, the snowflakes are falling thickly ... but they're all obvious duplicates of each other (same size, same shape) and there isn't enough "chaos" involved in how they are falling to make them look like proper snowfall. Yes their descent is angled to give the impression of wind making them drift from side to side as they fall, but it's all too uniform (the flakes themselves, the pattern and direction that they fall) such that it starts feeling "not right" watching them, especially with those big big copy copy copy flakes at the beginning.

It was also amusing to see the edit cuts also "stop the snowfall" which would then begin after the edit of moving the camera to a new position.

So, trivial things that can be improved as environmental effects.

The actual items in the environment were beautifully done.
At the very end, I was expecting a Super to come swooping through the MWM hologram in the sky (flying, jumping or swinging, I'll take of them), drop through the gap in the MWM logo between the telescope and the world surface (so through the "hoop"), do a heroic 3 point landing (that is ridiculously horrible on your knees!) near the camera ... and then take off running to somewhere behind the camera at the very end. Kicking a little bit of snow onto the camera lens as the Super passes by ... optional.


Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.
beltedbrief
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Redlynne wrote:
Redlynne wrote:

That was beautifully done!
Kudos to Tal for the theme music this time.

As for the visuals, there was definitely a LOT to look at and examine! The "slow tour" movement of the camera helped a lot in that regard.

The one element of the visuals that I wish was done better was (of all things) ... the falling snow.
At the beginning of the video, the snowflakes are falling thickly ... but they're all obvious duplicates of each other (same size, same shape) and there isn't enough "chaos" involved in how they are falling to make them look like proper snowfall. Yes their descent is angled to give the impression of wind making them drift from side to side as they fall, but it's all too uniform (the flakes themselves, the pattern and direction that they fall) such that it starts feeling "not right" watching them, especially with those big big copy copy copy flakes at the beginning.

It was also amusing to see the edit cuts also "stop the snowfall" which would then begin after the edit of moving the camera to a new position.

So, trivial things that can be improved as environmental effects.

The actual items in the environment were beautifully done.
At the very end, I was expecting a Super to come swooping through the MWM hologram in the sky (flying, jumping or swinging, I'll take of them), drop through the gap in the MWM logo between the telescope and the world surface (so through the "hoop"), do a heroic 3 point landing (that is ridiculously horrible on your knees!) near the camera ... and then take off running to somewhere behind the camera at the very end. Kicking a little bit of snow onto the camera lens as the Super passes by ... optional.
funny shooter 2

The technique shown here is really impressive.