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I Miss the Tales of Multiplayer

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DesViper
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I Miss the Tales of Multiplayer

Like a lot of you, I've been consumed by the Frankenstein City of Heroes that's sprung up. I tell myself I'll beat Recluse as a redside warshade then put it down.

I don't play a lot of multiplayer, for no good reason, and getting back into the Old City has reminded me of something I really missed about it: the stories!

The leeroy jenkins and the warship raids and finishing a task force after half the team had quit or D/C'd.

Tonight's story was on my quest for Recluse, taking down Ghost Widow! Redside is still neglected in the afterlife of CoH, so getting a team for high level content was rough, but I decided a rag-tag group of lowbies was better than soloing as a warshade, so I got a team of 8 and charged in. I had the warshade teleport and ouroboros so travel was easy. There was enough damage output for the rest of the mission to go pretty smoothly. Then we got to Ghost Widow. Half the team drops immediately, with a lv 15 brute trying to tank an AV. I use my THREE resurrects and accept defeat to the hospital. I grab some Insp and teleport back. I get back to the room to see the dominator was able to single-handedly sleep Ghost Widow, so she was sitting there at 3/4 health ready for the team. We charge in, and calling shots, we had just enough Hold to stop her from healing indefinitely, we finally get Ghost Widow down, and I drain her essence into a Nictus pet just to rub it in!

What're some of your favorite stories from CoH?


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Lothic
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One of my better CoH stories

One of my better CoH stories was also indirectly related to Ghost Widow. We had a team together making a Master of Statesman Task Force badge run and we had gotten to the last mission where you had to face all the big name AVs. For those reading this who might not know in order to get this particular "Master of" badge the team had to complete the entire Task Force with NO deaths and NO temp powers. With that requirement in place this badge was easily one of the top 10 hardest badges in the game to get.

Anyway we were making our way through the AVs to reach Lord Recluse at the end. We were just about to start working on those "power tower" things that buffed up Lord Recluse when somehow I got tagged by something (I'm guessing it might have been an Arachnos Flier) that effectively killed me. I'm saying I should have died and ruined the Master run. I stress should have died but I didn't only for the grace of the little known "one-shot code" that had been placed in the game.

What was the "one-shot code" you ask? I'll briefly explain...

At some point a few years into CoH the Devs decided to change the way one-shot kills worked. There were a few situations where a given character could get hit with stupidly overwhelming damage (like say 5,000+ HPs) in one single alpha shot which meant players would be insta-killed without any chance to react to it. In order to give players a tiny window of opportunity to save themselves the Devs made it so that if a character was currently at max health they would be reduced down to exactly 1 HP from such a single hit instead of 0 HPs. In effect you could not be killed by any one single overwhelming alpha strike. Now usually most players never saw the benefit of the one-shot code because they were either not already at max health or when they did get "clobbered" it was via multiple attacks that would quickly take that remaining 1 HP away in a secondary attack.

So during this Master run I experienced the nightmare scenario where I was at max health and in a split second dropped to 1 HP. Somehow (probably just from simple muscle memory) I hit the button for my heal power as fast as I think was humanly possible. I was playing my main Fire/Rad Controller so in this case that was my Radiant Aura power. That restored just enough HPs that I was able to fall back and heal back up to full before I got seriously hit again. Despite my "indirect attempt" to ruin things we went on to successfully finish that master badge run! :)

After the TF was done the team simultaneously yelled at me and thanked me for being able to keep myself alive. At the point where I tried to die we had already put several hours into the TF being real careful to take things nice and easy. I know I would have felt bad to have been the one to have ruined the run like that. Prior to this I had already successfully finished several other Master of Statesman Task Force runs so I technically knew what I was supposed to be doing - it was basically a completely random fluke that I got tagged the way I did.

So I'd guess I remember that particular run more than most due to the semi-amazing miraculous power of the one-shot code. ;)

CoH player from April 25, 2004 to November 30, 2012

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@DesViper, what server do you

@DesViper, what server do you play on?

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DesViper
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Sadly, I'm on Torchbearer.

Sadly, I'm on Torchbearer.

Good story though, lothic :) Don;t think I've ever had the stuff to do a Master of... badge :p


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Lothic
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DesViper wrote:
DesViper wrote:

Good story though, lothic :) Don;t think I've ever had the stuff to do a Master of... badge :p

Thanks. Like I said that was definitely one of the more memorable ones. :)

After 8.5 years of playing CoH I probably "attempted" all the various Master badges at least 20 times each and was successful at least twice for each of them based simply on the fact that I had two different characters who each ended up with all the Master badges. I helped out on a bunch of other successful runs beyond that so "grand total" wise I probably earned/re-earned somewhere around 50-60 Master badges. Basically I used "badge collecting" as my primary end-game activity.

To this day I still consider the Master of Keyes Island Reactor Badge to be the very hardest one in the game (or at least be tied for first place). It required you to earn 4 sub-badges that each required a team to do fundamentally different things that were fairly mutually exclusive. This meant the possibility of earning all 4 sub-badges during the same single attempt was virtually impossible. I know the two I earned (on my two badgers I mentioned) had to be earned across 3 or 4 different attempts each. If there was ever any team out there who ever managed to earn all 4 sub-badges for that trial during one single run I would look upon those players as probably the best that ever played the game.

CoH player from April 25, 2004 to November 30, 2012

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One of my more memorable

One of my more memorable missions was my first Frostfire run.
We started with eight, but a couple of people DCed in the first room and then four just left so it was just me, with my lvl 12 elec/elec blaster, and a lvl12 scrapper.

I can't remember now if we couldn't find more people or if we were so new we didn't know how, but we decided to press on even though it was late.
Neither of us knew how long the mission actually was and neither wanted to quit.
We wiped a few times and had to run back from the hospital in Atlas but we finally finished it two and a half hours later.
It remained one of my biggest senses of accomplishment.

"I don't think you understand the gravity of your situation."

DesViper
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Oh yeah! The good ole days

Oh yeah! The good ole days before the hospitals in the Hollows and Sewers.


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