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Need a Powerset for my hero: Escapade

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Project_Hero
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Need a Powerset for my hero: Escapade

I have an idea for a character: Escapade, her super power is that she has an elastic body what powerset do you all think would best represent this?

By elastic body, I don't mean that she has stretchy powers like Mr. Fantastic, Plastic Man, or the Elongated Man. Her body is stretchy, yes, but she can't actively stretch herself. She can, however, be stretched.

She's practically indestructible but bouncy, like some kind of living cartoon character.

So, fellow Titans to be, what powerset do you think best represents a hero with an elastic body?

Edit: would use a Melee AT of some variety.

"Let the past die. Kill it if you have to."

Fireheart
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Well, what's the AT? That

Well, what's the AT? That will make a difference. Is she Melee, Ranged, Control, Support, or DPS?

Be Well!
Fireheart

Project_Hero
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Probably a melee of some

Probably a melee of some variety.

I shall edit the topic post to add in that info.

"Let the past die. Kill it if you have to."

Cyclops
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Well the animation will not

Well the animation will not likely be there.
As elasticity is a defense and that seems to be primary in your concept
I would go for a STALWART. defense primary and melee secondary.

I would go for Protection power sets, Invulnerability or Solid Form

[img]https://s15.postimg.cc/z9bk1znkb/Black_Falcon_Sig_in_Progess.jpg[/img]

Project_Hero
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Cyclops wrote:
Cyclops wrote:

Well the animation will not likely be there.
As elasticity is a defense and that seems to be primary in your concept
I would go for a STALWART. defense primary and melee secondary.

I would go for Protection power sets, Invulnerability or Solid Form

Yeah, the animations probably won't be there, would be hard to convey anywho.
And yes the Stalwart archetype is a front runner.

The question remains, which powerset?

"Let the past die. Kill it if you have to."

Fireheart
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So you want something

So you want something resilient, it doesn't fight the damage but snaps back quickly. A method of attack that's flexible.

If this were CoH, I'd be suggesting Regeneration or Willpower and Kinetic Melee or perhaps Dual Blades. Unfortunately, we don't (yet) know enough about the powerset mechanics in CoT to make concrete suggestions, in my opinion. Add to that the way that Aesthetic Decoupling will give us the ability to make many things Look like practically anything else...

Still, with a name like 'Escapade', I could see tricks and traps and tools, a Staff, or some form of melee-touch Confusion/Control, on top of the physical resilience to survive a beating. Possibly even a damage 'absorption' powerset, where the more bombs you throw at her, the more she laughs. If we had a 'Grappling' or Physical Control set, that might work, too.

Myself, I'm looking forward to the Stalwart>Centurion AT, depending on how much 'control' the promised 'Manipulation' powersets give. You might be attracted to the Enforcer>Striker, with its Melee/Manipulation sets.

Be Well!
Fireheart

Project_Hero
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Fireheart your mention of

Fireheart your mention of Kinetic Melee got me thinking and I had to look at the list of sets again to make sure that we didn't have a Kinetic defense set.

We do not, but the first power in Atrophic Aura does seem to fit for a kinetic defense. Striking the character with that power toggled does damage to the attacker which can be easily RP'd as the enemy becoming tired.

Verrr interesting, though I'd need to know how more of that set's powers work to confirm it. It may be a front runner for a potential power set. I had not even considered Atrophic Aura till now. Hmm.

"Let the past die. Kill it if you have to."

Huckleberry
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Let me assume that the

Let me assume that the animation for an unbreakable rubber character will not exist. So we have to make a simulation. A proper simulation would be one that allows itself to get hit, but which reduces the damage received significantly because physical attacks just don't hurt.

There really is only one choice to simulate this: Invulnerability.

From a simulation point of view, it reproduces the effects you are looking for. Resistance to physical damage types, but less resistance to energy and exotic damage types.

And since you made no mention of any offensive powers, she will be a Stalwart Archetype with the Invulnerability Primary Power Set.

Secondary Power Set (aka Specialization) would probably be the Fighting Prowess melee set. Because every attack you make reduces the damage you receive. Again, this plays upon the invulnerability concept of the rubber body.

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

Project_Hero
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Huckleberry wrote:
Huckleberry wrote:

Let me assume that the animation for an unbreakable rubber character will not exist. So we have to make a simulation. A proper simulation would be one that allows itself to get hit, but which reduces the damage received significantly because physical attacks just don't hurt.

There really is only one choice to simulate this: Invulnerability.

From a simulation point of view, it reproduces the effects you are looking for. Resistance to physical damage types, but less resistance to energy and exotic damage types.

And since you made no mention of any offensive powers, she will be a Stalwart Archetype with the Invulnerability Primary Power Set.

Secondary Power Set (aka Specialization) would probably be the Fighting Prowess melee set. Because every attack you make reduces the damage you receive. Again, this plays upon the invulnerability concept of the rubber body.

Very good points, especially about her melee set.

"Let the past die. Kill it if you have to."

notears
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so... what about an

so... what about an Invulnrability/ fighting prowess? Invulnrability can reduce a lot of damage just like rubber, and prowess gives you defense and the riposte power which states that any attack that misses you gets afflicted on the one who attacked you, so you have plenty of opportunity to resist damage and send it back.

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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Project_Hero
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Seems like the way to go if

Seems like the way to go if Atrophic Aura doesn't have any more reflect powers.

"Let the past die. Kill it if you have to."