So, in a universe with heroes and villains who have the ability to transport themselves instantly from one place to another, how does one attempt to prevent this?
Hardlock would need something to stop villains from just teleporting out. Banks need something to prevent villains from just teleporting into the vault and such.
Now, we can't get into the technobabble because powers vary so much, but there's gotta be some explanation, any guesses?
"A delayed game is eventually good, but a rushed game is forever bad"
Please have Scaling decals!
Avatar by MikeNovember