In the sense of the Path system (https://www.kickstarter.com/projects/missingworldsmedia/the-phoenix-project-city-of-titans/posts/630570) are there any plans for a villainous Path where the player is a bona fide terrorist, ie committing acts of indiscriminate violence against public and public servant targets in order to further a cause and coerce action from the authorities (or superheroes)?
I feel this would be distinct enough to warrant a path of its own, if the methods and means are explicitly like those of a real-life terrorist who maximises destruction of property of a symbolic nature and collateral of a human variety in order to intimidate, and who views themselves not as a real villain but as a necessary evil or romanticized revolutionary/karmic Robin Hood who sees their actions, however inhuman, as being justified in comparison to those of their targets (or whomever their targets answer to, support or vote for).
Most console gamers here are likely familiar with the controversy surrounding the 'No Russian' chapter of CoD: Modern Warfare 2, where the player takes the role of a mole within a terrorist cell and at one point must passively observe an indiscriminate machine gun attack on civilians at an airport: http://callofduty.wikia.com/wiki/No_Russian
Personally, I wouldn't be offended by a Path with subject matter like this, I'd view the game plot objectively as just a game or piece of interactive fiction and would support inclusion of it by City of Titans as both interesting for the story (and RP for those who do) possibilities, and for adding variety and depth to the CoT universe. But I know some may disagree.
So, has anything like this been considered or planned, and how would others feel about it?