Soon, the WoW team will eliminate the longtime divide between PVP servers, where everybody’s fair game to attack, and PVE servers, where player-vs-player combat is much rarer. In its place, all servers will get an opt-in, opt-out system, with special incentives for opting in.
Players will only be able to turn PVP on and off while they’re in Azeroth’s major cities, so if a sneaky rogue starts rearranging your insides while you’re out adventuring, you can’t just render yourself incorporeal and skip merrily off into the sunset.
Hazzikostas hopes this will pump some much-needed lifeblood into world PVP’s heart, which has been inching ever closer to flat-lining since shortly after World of Warcraft first came out.
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