Kickstarter 2.0

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TheInternetJanitor
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I would love to see CoT

I would love to see CoT flourish and I dearly hope MWM can show enough off to enable that to happen. I understand people not wanting to put money down unless they are sure they are going to get what they paid for though. There have been plenty of dev teams using kickstarter and early access that mismanaged their projects, cut and run, or lost momentum once they got a taste of success. MWM has to make a strong showing to overcome that fear.

Lothic
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TheInternetJanitor wrote:
TheInternetJanitor wrote:

I would love to see CoT flourish and I dearly hope MWM can show enough off to enable that to happen. I understand people not wanting to put money down unless they are sure they are going to get what they paid for though. There have been plenty of dev teams using kickstarter and early access that mismanaged their projects, cut and run, or lost momentum once they got a taste of success. MWM has to make a strong showing to overcome that fear.

Frankly I believe they've already achieved a "strong showing" to overcome that typical fear for me. Everything the folks at MWM have said for years now have led me to believe that I should at least still give them the benefit of the doubt on that.

But I accept that I likely have that degree of faith in MWM because I've been lurking around this forum for years now. The hypothetical random person who just learns about this game today is going to be starting from square one. I sometimes wonder what's here to hook a new potential player as strongly as I've been "pre-hooked" on the matter.

CoH player from April 25, 2004 to November 30, 2012

Ravrohan
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Well, I really like this

Well, I really like this forum, and I'm excited about the game. I think I've said a few times in places I'm looking forward to the 2nd kickstarter and would be happy with the char creator alone for sometime. But I can tell you one thing that DID put me off and kept me in lurker mode for months was just how many threads dated back to 2013 or so on the first page of a subform. It made the forum as a whole looked half deserted at first. Some of those threads were still active or semi active, but many aren't and it's less than impressive if you're new.

ivanhedgehog
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Glitch404 wrote:
Glitch404 wrote:
Dark Cleric wrote:
Glitch404 wrote:

To be fair, who's to say the footage that was shown in that interview with GameSpace was actually recent? Especially at the time of when that interview took place. Chances are it was probably from months ago and saw a massive revision or final incorporation to the bigger project that is CoT (bare in mind that the game is being made in modules/individual pieces). Also as far as 'big 2018 release' goes, the only thing thats been slated for such a thing was the Avatar Builder, which would be an achievement by itself. Beta likely will commence and run for most of 2019 if we're lucky.

Why would they not show the most recent footage if they were able? And that was in, what, April 2018? Not that long ago.

Also, what have you seen that I've missed to confidently say beta will run in 2019? We've been given no indication that that is happening.

They probably didn't have any recent footage recorded and able to present by the time of the interview? Maybe they're bound by a contract of some description? I don't know. It's not uncommon for the Devs to not have certain things ready for public display because of their dedication to making things look all shiny and polished. As well as be confident that something is ready to show-off if it mostly bug-free and so on.

Lastly, I have not seen anything that makes me "confidently" say beta would run in 2019. Hence why I said "likely" - thus emphasizing that it could or could not happen. This is a guesstimation at best and shouldn't be taken literally. I say this because I doubt (but am aware that there likely have been games in the past) that CoT would release after spending about a decade in development. The project started in 2013 and its 2018 now. Any longer, then I'm pretty sure most of us here would begin to start getting worried about the state of the game and what could happen in the long run.

I figure that the module approach will have the advantage of coming together fairly quickly. That being said, if they havent started fitting the modules together now, they wont possibly make an October char gen release. Hopefully the release this week will have something more than lore. Lore was fine 3 years ago but with the other studios faltering, now would be a good time to step up their game.

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The relevant movie quote that

The relevant movie quote that comes to mind is, "Which, it will be ready when it's ready."

Sometimes even the people doing the work can't say for sure when a task will be complete. Building an MMO in one's spare time is a bit more complex than installing carpet. Not knowing is better than being promised something that can't be delivered.

That said, yes, we've all waited with bated breath for a *long* time, and some good news would be much appreciated.

Quidquid latine dictum sit, altum viditur.

Lothic
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CallmeBlue wrote:
CallmeBlue wrote:

The relevant movie quote that comes to mind is, "Which, it will be ready when it's ready."

Sometimes even the people doing the work can't say for sure when a task will be complete. Building an MMO in one's spare time is a bit more complex than installing carpet. Not knowing is better than being promised something that can't be delivered.

That said, yes, we've all waited with baited breath for a *long* time, and some good news would be much appreciated.

Sure there's nothing wrong with not releasing a game until it's "ready" to be released.

But there has to be a point when you can reasonably assume a game might be 50%, 75% and/or 90% ready to go and at those points it's not unreasonable to expect a few trivial things like in-game screenshots and such. I'm just speculating that we should have long been past one of those "interim" milestones by now.

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ivanhedgehog
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CallmeBlue wrote:
CallmeBlue wrote:

The relevant movie quote that comes to mind is, "Which, it will be ready when it's ready."

Sometimes even the people doing the work can't say for sure when a task will be complete. Building an MMO in one's spare time is a bit more complex than installing carpet. Not knowing is better than being promised something that can't be delivered.

That said, yes, we've all waited with baited breath for a *long* time, and some good news would be much appreciated.

Thats a fine thing to say, but game development doesnt occur in a vacuum. star citizen has been in development for many years, eventually they will have to release it or crash and burn. People get burned out and stop following projects eventually. Right now a lot of people are unhappy with games like WOW and SWTOR and are looking for someplace to come to roost. Managment has decided they want esport games, rather than games that are fun. COT has an opportunity to grab some of these players, but that will depend if they can produce anything this fall. We will get there when we get there sounds nice but doesnt help the kid in the backseat that has to pee.

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I hope they do a second

I hope they do a second Kickstarter soon, but only if they have enough to show the public that can get them hyped. What that would be for me is a full video displaying a functional character creator, and the option to access the creator with a certain level of donation. However, that would not be enough for me. I still have lingering questions about what exactly is done, outside the character creator. We've seen some bits and bobs of this and that, but we've yet to see a real extensive overview of Titan city. I'd like to know where that is in development, besides just concept art for some buildings and some highly coreographed photos on some distant cliff area. A list of what is completed thus far, and what is not, plus the implementation of a regularly updated timeline, would be a secondary requirement for me to consider donating. It may sound a bit excessive, but I don't want to find myself 5 years from now saying "boy, I hope they do a third kickstarter so they can finally finish this thing", with still no real playable game available. A timeline and listing of what is done would do a lot to give us an idea of where we are at the current stage of development, and how much more we have left to go.

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Kid Rad wrote:
Kid Rad wrote:

I hope they do a second Kickstarter soon, but only if they have enough to show the public that can get them hyped. What that would be for me is a full video displaying a functional character creator, and the option to access the creator with a certain level of donation. However, that would not be enough for me. I still have lingering questions about what exactly is done, outside the character creator. We've seen some bits and bobs of this and that, but we've yet to see a real extensive overview of Titan city. I'd like to know where that is in development, besides just concept art for some buildings and some highly coreographed photos on some distant cliff area. A list of what is completed thus far, and what is not, plus the implementation of a regularly updated timeline, would be a secondary requirement for me to consider donating. It may sound a bit excessive, but I don't want to find myself 5 years from now saying "boy, I hope they do a third kickstarter so they can finally finish this thing", with still no real playable game available. A timeline and listing of what is done would do a lot to give us an idea of where we are at the current stage of development, and how much more we have left to go.

While I agree and have the same basic requirements to donate in the 2nd Chance, we are not going to get a timeline..at least not an official one. This has been asked for and brought up so many times that the fact that there isn't one is basically proof enough that there won't be one. I've accepted that but the downside for MWM is, because of no timeline, I'm going to have to be blown away by whatever they choose to display as evidence of their progress to get us to donate during the 2nd Chance. They're still saying a Fall 2018 chargen release but we don't have any details on that, on how robust it will be, or how much of the chargen will be unlocked. Basically, in lieu of a timeline that I know they aren't going to publish, we have to try and guess at how far along they are by what they show us. So if all we get is another July 4th video I won't be donating. If there's no proof of an actual game world, or if there is no 'showing-off' of different powers, combat and travel, and maybe a mission or two...it's going to be a no-go for a lot of people.

Compulsively clicking the refresh button until the next update.

Kiyori Anoyui
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I agree Dark Cleric, I think

I agree Dark Cleric, I think anything short of what you say will not draw in a crowd to throw cash at the project. If it is just a video of a few outfits and sliders, then it will most likely just get the current hard core stalkers(us) to throw in a few more bits than we already have, which will not generate the profit they are hoping for. I pray that they have something spectacular to show off before they do decide to move forward with the 2nd Chance.

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I hope I speak for some out

I hope I speak for some out here who have followed the development of this game since the beginning, but were not able to donate to the original kickstarter. I was financially unable to donate originally. It would be fantastic to me to get the chance to pick up the rewards that I missed back then. I have the ability to donate now, and would do so gladly for those rewards. I am mostly excited about the possibility of getting the in-game rewards.

Let's go City of Titans!

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Drone Keeper wrote:
Drone Keeper wrote:

I hope I speak for some out here who have followed the development of this game since the beginning, but were not able to donate to the original kickstarter. I was financially unable to donate originally. It would be fantastic to me to get the chance to pick up the rewards that I missed back then. I have the ability to donate now, and would do so gladly for those rewards. I am mostly excited about the possibility of getting the in-game rewards.

I'm of the same mind.

I am especially interested in getting a name on the memorial wall.

Hi. I'm Hope.

Per Ignim
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I'm even up for donating more

I'm even up for donating more :)

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This brings up an interesting

This brings up an interesting question - will the 2nd chance kickstarter copy the same perks and add-ons? I ask because if I recall correctly, the custom player-designed stuff from the first one kind of bit the devs in the butt?

In any case, IF the perks were the same, then the Home Sweet Home ($50) or Fly Free ($75) look pretty appealing to me - though I have a question about the additional VIP access. If say I were to get the "Fly Free" perk - exactly how many months of VIP access would I get upon release? Would it be just 3 months, or would it include the 3 months from "buying the box"/digital download, thus equalling 6 total VIP months?

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Interdictor wrote:
Interdictor wrote:

This brings up an interesting question - will the 2nd chance kickstarter copy the same perks and add-ons? I ask because if I recall correctly, the custom player-designed stuff from the first one kind of bit the devs in the butt?

In any case, IF the perks were the same, then the Home Sweet Home ($50) or Fly Free ($75) look pretty appealing to me - though I have a question about the additional VIP access. If say I were to get the "Fly Free" perk - exactly how many months of VIP access would I get upon release? Would it be just 3 months, or would it include the 3 months from "buying the box"/digital download, thus equalling 6 total VIP months?

They've stated it will be almost exactly same, only thing different will be no more player designed stuff.

As for the VIP time I'm sure they will add to each other and run one after the other, not run concurrently.

Lothic
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blacke4dawn wrote:
blacke4dawn wrote:
Interdictor wrote:

This brings up an interesting question - will the 2nd chance kickstarter copy the same perks and add-ons? I ask because if I recall correctly, the custom player-designed stuff from the first one kind of bit the devs in the butt?

In any case, IF the perks were the same, then the Home Sweet Home ($50) or Fly Free ($75) look pretty appealing to me - though I have a question about the additional VIP access. If say I were to get the "Fly Free" perk - exactly how many months of VIP access would I get upon release? Would it be just 3 months, or would it include the 3 months from "buying the box"/digital download, thus equalling 6 total VIP months?

They've stated it will be almost exactly same, only thing different will be no more player designed stuff.

Yeah they have definitely stated there will be no "customized building" Moguls offered in the Second Chance. I'm not entirely sure if they've said there will be no more Fashionista (custom costume) or Registered Lethal Weapon (custom weapon/prop) type pledges but it's likely they will NOT offer those either based on how much time they might take to make before launch.

I still think they can (and should) organize things like that into services that could bought by players -after- launch. After launch they could easily regulate how many of those things they would decide to make per month to control how much time/effort they spend on these things. It's up to MWM if they want to make thousands of extra dollars per month or not. ;)

CoH player from April 25, 2004 to November 30, 2012

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I can certainly see them not

I can certainly see them not wanting to do more Moguls. The custom costume and weapons are, I assume, a smaller lift and maybe they could do more for such a second chance KS. Doing that as a service after launch though I question the cost/benefit of. Probably easier and more profitable to just do costume part packs for general sale like other MMOs do. Balancing the cost/effort/maintenance of a stream of custom unique costumes/weapons would be tricky. A costume pack can be sold indefinitely, a custom item is a one-off. Too expensive and they sell few or none, too cheap and they can't keep up with demand and threaten regular ongoing game dev work. And if you and I have the same idea for a custom, one of us is going to be happy, the other is going to be left out or forced to not get quite what we had in mind.

Reality is what I make it

Lothic
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Reality Bytes wrote:
Reality Bytes wrote:

The custom costume and weapons are, I assume, a smaller lift and maybe they could do more for such a second chance KS. Doing that as a service after launch though I question the cost/benefit of. Probably easier and more profitable to just do costume part packs for general sale like other MMOs do. Balancing the cost/effort/maintenance of a stream of custom unique costumes/weapons would be tricky. A costume pack can be sold indefinitely, a custom item is a one-off.

They've already mentioned that the "one-off" things they created for the KS perks and add-ons will be open to sell to the entire game after one year of "temporary exclusivity". Basically any custom item made for the game (whether for the KS or possibly after launch) would eventually be sold in the in-game store to everyone like everything else.

Reality Bytes wrote:

Too expensive and they sell few or none, too cheap and they can't keep up with demand and threaten regular ongoing game dev work.

The goal of custom made items like this wouldn't be to sell a huge number per month on an assembly-line basis. Ideally the goal (from the Devs' point of view) would be to keep these things fairly expensive so they the Devs would only have to do a few per month. If the Devs could make several thousand dollars by just spending a few hours a month on a handful of customized items that would be a huge "dollars earned vs. effort spent" profit margin. And trust me there are people out there who'd be willing to spend a thousand or more on a single unique item or costume part.

No one said the Devs would have to stop putting out "costume part packs for general sale like other MMOs do". The little bit of extra customization work the Devs opt to do could be done at -any- pace they wanted on a "time available" basis.

Reality Bytes wrote:

And if you and I have the same idea for a custom, one of us is going to be happy, the other is going to be left out or forced to not get quite what we had in mind.

Again if you have the money you could get your custom-made items. But if you couldn't afford it you could settle for buying other people's customized items after their year of exclusivity is over.

CoH player from April 25, 2004 to November 30, 2012

blacke4dawn
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Reality Bytes wrote:
Reality Bytes wrote:

I can certainly see them not wanting to do more Moguls. The custom costume and weapons are, I assume, a smaller lift and maybe they could do more for such a second chance KS. Doing that as a service after launch though I question the cost/benefit of. Probably easier and more profitable to just do costume part packs for general sale like other MMOs do. Balancing the cost/effort/maintenance of a stream of custom unique costumes/weapons would be tricky. A costume pack can be sold indefinitely, a custom item is a one-off. Too expensive and they sell few or none, too cheap and they can't keep up with demand and threaten regular ongoing game dev work. And if you and I have the same idea for a custom, one of us is going to be happy, the other is going to be left out or forced to not get quite what we had in mind.

What says that custom items needs to be only available to the one who ordered it?

I take it that custom items (like I've heard with mogul buildings) is that the one who initially ordered it will have a timed exclusivity but after that it will fall under "general availability", so I guess it's not really a "one time deal".

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There are games that have

There are games that have done well with this kind of funding model. Allow players to fund the addition of specific content which is then added to the general game. Path of Exile is probably one of the best examples.

This basically front loads the cost to a few people, with little to no cost to most players.

The TF2 model is basically the reverse of this, having content crowd sourced (relatively little dev spent on it) and splitting profits between the game and the content creators to encourage production.

Both of these have been shown to work well, and both in those specific examples work alongside the more traditional model of developed content that is created by devs and sold to everyone.

All of these models can work together. You just need a game that is fun and popular first. Worrying about selling fancy hats comes after you actually have a playerbase that would want said hats.

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Janitor's right. The only

Janitor's right. The only issue with the crowd sourced hats, btw, assuming they match the proper specs, is tax issues - that can get messy.

Project Lead

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I'm a buf FAN of superhero

I'm a big FAN of superhero games (mmo only) , waiting for second kickstarter (miss first) but i still here since 2013 , still waiting for release ..hope it's not a scam project (do not take it like aggressive act) Gonna be your crowdfunder

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ivanhedgehog
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Its not a scam, these people

Its not a scam, these people have done some amazing things. I am anxious as all get out to see it release. I am hoping for some info soon, cant wait to see it.

for the devs: some of us may be a pain in the patoot about announcements, its because we are like kids waiting for christmas. not be cause we just like to be a pain. well most of us....maybe a little...

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No god , i'm not saying what

No god , i'm not saying what it's scam project i mean - hope it's not xD . And yeah exactly i waitng it like a kid b/c other superheroes mmo is dead or dying like CO and DCUO

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Amerikatt
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Remember that City of Tabbies

Remember that City of Tabbies (CoT) is the *ONLY* game on the interwebz which features ""The World's Mightiest Moggie" … ME!

If you are not going to play City of Tabbies, then you are probably a dog lover!

*sage nod*

*snoozes*

*dreams about Mr. Boots … and his long and impressive vibrissae!*

*purrs rhythmically*

Geveo
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Amerikatt wrote:
Amerikatt wrote:

Remember that City of Tabbies (CoT) is the *ONLY* game on the interwebz which features ""The World's Mightiest Moggie" … ME!

If you are not going to play City of Tabbies, then you are probably a dog lover!

*sage nod*

*snoozes*

*dreams about Mr. Boots … and his long and impressive vibrissae!*

*purrs rhythmically*

Welcome back, Amerikatt. I've missed your fuzzy persona and positive presence on these forums.

Amerikatt
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Geveo wrote:
Geveo wrote:
Amerikatt wrote:

Remember that City of Tabbies (CoT) is the *ONLY* game on the interwebz which features ""The World's Mightiest Moggie" … ME!

If you are not going to play City of Tabbies, then you are probably a dog lover!

*sage nod*

*snoozes*

*dreams about Mr. Boots … and his long and impressive vibrissae!*

*purrs rhythmically*

Welcome back, Amerikatt. I've missed your fuzzy persona and positive presence on these forums.

Thanks very much for your kind words! Sorry I have not posted anything for quite awhile. Otherwordly concerns ("RL") sometimes interfere with my public appearances and crime-crushing crusading capers!

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"RL" must be 'Rotten

"RL" must be 'Rotten Labradors'! Very demanding, yes.

'Cat from another star'? You can't mean Sirius?

Always pleased to see you around, Amerikatt!

Be Well!
Fireheart

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Amerikatt wrote:
Amerikatt wrote:

*dreams about Mr. Boots … and his long and impressive vibrissae!*

OK now you made me look it up...
vi·bris·sa
/vīˈbrisə/
nounZoology
plural noun: vibrissae

any of the long stiff hairs growing around the mouth or elsewhere on the face of many mammals, used as organs of touch; whiskers.

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Hey all, I am new here, but I

Hey all, I am new here, but I played CoH for years. I'd love to contribute to pre-game member stuff. Just heard about this today. (have not been playing any MMO's for about 5 years now).

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the 2nd chance Kiskstarter

the 2nd chance Kiskstarter will happen AFTER the release of Issue 0, the chargen and a small zone (chat zone). The Devs want to have something to show before they open the bank. But this will enable them to hire full time animators. At the moment things are looking very good.

Cobalt Azurean
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lolligagger wrote:
lolligagger wrote:

Hey all, I am new here, but I played CoH for years. I'd love to contribute to pre-game member stuff. Just heard about this today. (have not been playing any MMO's for about 5 years now).

How'd you come to hear about City of Titans? And, of course, welcome!

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Amerikatt wrote:
Amerikatt wrote:

Remember that City of Tabbies (CoT) is the *ONLY* game on the interwebz which features ""The World's Mightiest Moggie" … ME!

If you are not going to play City of Tabbies, then you are probably a dog lover!

*sage nod*

*snoozes*

*dreams about Mr. Boots … and his long and impressive vibrissae!*

*purrs rhythmically*

Perhaps we need a mez power based on catnip.

Composition Team

Amerikatt
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Beamrider wrote:
Beamrider wrote:
Amerikatt wrote:

Remember that City of Tabbies (CoT) is the *ONLY* game on the interwebz which features ""The World's Mightiest Moggie" … ME!

If you are not going to play City of Tabbies, then you are probably a dog lover!

*sage nod*

*snoozes*

*dreams about Mr. Boots … and his long and impressive vibrissae!*

*purrs rhythmically*

Perhaps we need a mez power based on catnip.

Kitty crack is wack. Just say NO! to catnip.

*chug-a-lugs a gallon of milk. Chocolate. Cold*

*licks away her milk moustache with her pink sandpapery tongue*

*flops to the floor and snoozes*

*dreams about Mr. Boots*

*dreams of replacing Kitty Softpaws as Mr. Boots' partner*

*lets out a light sigh*

*purrs soothingly*

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I just need to know. Are you

I just need to know. Are you that rare breed of cat that is not Lactose intolerant? 'cause you sure do drink your fair share.

And I think Beamrider was suggesting a catnip substitute, not the actual drug itself.

Atama
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StellarAgent wrote:
StellarAgent wrote:

I just need to know. Are you that rare breed of cat that is not Lactose intolerant? 'cause you sure do drink your fair share.

AMERIKATT WILL TELL YOU WHEN AMERIKATT HAS HAD ENOUGH!!!

Cyclops
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My Cat loved ice cream! We

My Cat loved ice cream! We would always let lick the bowls clean when we were done.

Amerikatt
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StellarAgent wrote:
StellarAgent wrote:

I just need to know. Are you that rare breed of cat that is not Lactose intolerant? 'cause you sure do drink your fair share.

And I think Beamrider was suggesting a catnip substitute, not the actual drug itself.

AK converts all of her food into energy. This is how she can eat an industrial vat's-worth of Catsi's 10-Alarm Nuclear Waste Chili. Chug-a-lugging a simple gallon of milk (especially chocolate milk) is kit's play!

Although many real-world cats are lactose intolerant, AK *IS* "The World's Mightiest Moggie"!

AK makes *NO* distinction between real- and synthetic catnip. She figures that synthetic catnip is a gateway to real catnip use and abuse. She is, after all, a Golden/Silver Age character who tends to have a black and white outlook on things. Either you are a Good Citizen or a Naughty Spawn!

*sage nod*

[Sorry if my mere presence has derailed this thread. I have a pile of shiny Nemmie buttons waiting to be donated for Kickstarter 2]

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Hope wrote:
Hope wrote:
Drone Keeper wrote:

I hope I speak for some out here who have followed the development of this game since the beginning, but were not able to donate to the original kickstarter. I was financially unable to donate originally. It would be fantastic to me to get the chance to pick up the rewards that I missed back then. I have the ability to donate now, and would do so gladly for those rewards. I am mostly excited about the possibility of getting the in-game rewards.

I'm of the same mind.

I am especially interested in getting a name on the memorial wall.

I want to get all the way to the level where you get two accounts set up. One for me and one for my wife. She played CoH/V with me and will be playing this game with me too.

Let's go City of Titans!

T-Prime
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Drone Keeper wrote:
Drone Keeper wrote:
Hope wrote:
Drone Keeper wrote:

I hope I speak for some out here who have followed the development of this game since the beginning, but were not able to donate to the original kickstarter. I was financially unable to donate originally. It would be fantastic to me to get the chance to pick up the rewards that I missed back then. I have the ability to donate now, and would do so gladly for those rewards. I am mostly excited about the possibility of getting the in-game rewards.

I'm of the same mind.

I am especially interested in getting a name on the memorial wall.

I want to get all the way to the level where you get two accounts set up. One for me and one for my wife. She played CoH/V with me and will be playing this game with me too.

Same. The wife and I loved CoH/V and have been eager to get in on the ground floor for CoT.

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