Happy Holidays and a Happy New Year, Titans!

We hope you’ve all had a chance to rest and celebrate as we close out the New Year. We’ve been busy here– despite the holidays, development continues! Here’s what’s new:
First, we’ve come to the decision that y’all have waited long enough to get something in your hands. Our lead developer has had the idea that, instead of unloading a HUGE number of new features in a forthcoming Unreal 5.6 update, we’ll be backporting some of those features into Unreal 5.3. Right now, you all have access to Unreal 5.3, so the goal here is to give you a chance to play with something new (such as the quest and inventory systems) ASAP. Online features are still planned for our 5.6 update.
We don’t yet have a timeline for this release, but our lead dev anticipates this will get you into the game with some new toys a lot faster– and that includes a few sample missions!
The rest of Q4 has been steady work, some technical upgrades to move things a bit more quickly, and the eager anticipation of our online team for the 5.6 update.
Until next time, Titans. See you in the New Year!

Feel free to comment here: https://cityoftitans.com/forum/discuss-happy-new-year-q4-update
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