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12 Days of Devmas, Day 10


Hammer time.

That’s right. It’s time for the cabbit to fix things.

And when all you have to fix things with is a hammer, everything looks like a nail.

So, you devs, you ready to sing, or are you looking like you want to get fixed?

*dev team chorus*

On the tenth day of Devmas, your dev team gives to thee,

Ten hammers fixing ,

Nine foxtails a-spinning,

Eight muttonpacks tinkering,

Seven dragons lairing,

Six ninja-to slashing

Fiiiiive… Firefairy... Wings

Four rockin keytars

Three top hats

Two combat slide rules…

and a mind control beard in a tree …

Now, this isn’t your normal hammer. We’re going to have plenty of normal hammers in game. No, this is a virtual hammer, to fix computer programs with. And, as a result, it looks a little… different.

(We’re saving the toolbox till I can get some animation tricks down - I’m hoping we can do this nifty aura trick with it - make it a weapon that's not related to attack powers. Maybe have a special set of animations related to it. )

Oh, the Beard?

Yeah, he got his hands on the wrong hammer.

Discuss Day Ten of Devmas here:

From Warcabbit, Kitsune9Tails, DeathSheepFromHell, Felix, Revolution, Hellwreckage, Petalstorm, BobMC, Marcianito, Amvin, Ozonicus, Ozmosis, Robin, Domo, Spacemoose, Beamrider, Catbunny, GeeksGoneBad, CajunCatfish, CapedKay, Terwyn, Mentalshock, Ashenfall, Honorbound, Slade, ShadowElusive, Quinn, Segev, Spam, Rae, Minotaur, Doctor Tyche, Spam, Joe99, Tannim222, Copper Cockroach, and all the rest of Missing Worlds Media.

Joy to the World and Peace on Earth.