Landscaping the Lore (Lore)

Jan
27
Forums: 

In the past few months, we’ve had the chance to explore some of the amazing work the Tech team has put into physically building Titan City. I wanted to add onto that and give everyone a glimpse into the way we built the concept for Titan City and its diverse areas through words. Some games let players down when it comes to the setting -- it’s partly my job to make sure that doesn’t happen to you guys!

Posted By warcabbit read more

Bones, Muscles, Flesh, Rig... IT'S ALIVE! ALIVE! (Tech, Art)

Jan
13
Forums: 

Welcome, welcome, welcome. Step up and see the gallery of monstrosities!

It’s time to talk about what we’ve been working on. We’ve been working on your hero. Or villian. It sounds so simple, but when you get down to it, it’s one of the key core values of the game - that you can make your character look like whatever you want.

Posted By warcabbit read more

Holidays, Brotherhood, and… oh, yeah, Gameplay.

Dec
31
Forums: 

This is going to be an important one, folks, you’ll want to read all of it.

But first, watch this video.

Something unexpected happened the other week, folks. You see, we’ve been working pretty hard on this project for a long time, building all kinds of prototypes. And we didn’t think they were ready for public view.

Posted By Shadow Elusive read more

The 14th Annual Titan City Superpowered Snowball Fight (and why it never happened)

Dec
24
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Anthem hung up the phone, clearly irritated. It was a gorgeous day outside. It had been nearly sixty degrees outside this morning, and with the sun shining exuberantly down on Titan City, the high was expected to get up into the upper seventies. It would be an excellent day to visit Rhinehart Park – maybe even in shorts – and relax. It would be a great day to hit the museums. It would be an excellent day to get out on the Skywalk and maybe visit one of the tiny open air bistros there.

Posted By Shadow Elusive read more

Maps – The Resolution

Dec
18
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When we last saw our intrepid heroes, they were having problems of their world maps looking like swiss cheese – full of holes thanks to inconsiderate objects in the real world blocking the terrain scanning equipment used by our government. While manually plugging every hole was an option, it was a slow, and arduous task. Like Sisyphus rolling the boulder up the hill, for every hole we patched this way, it felt like we found two more to handle. We needed a better solution.

Posted By warcabbit read more

Tales from the Underworld: Trial by Combat

Dec
02
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Watching the trial had been fun, right up until the superpowered villains crashed through the wall.


Frank Castilucci had initially felt awkward and exposed. He hadn’t been out in a suit without packing heat in years, but it would’ve been too risky trying to sneak a weapon into the courtroom. Worse, even in a rear pew of the courtroom, he was surrounded by cops and reporters. But as la Rosa Nera’s man on the whole Ironport Fiasco matter, he had to be there, to keep an eye on things.

Posted By Shadow Elusive read more

Moving On Up - Maps

Nov
20
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We're moving on up! To the top! Of Lotus Hills at least.



Posted By Shadow Elusive read more

What You Know About: The Regency

Nov
04
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Name: The Regency


Cape Chaser Summary: A loosely-knit society of elegant arcanists interested in forbidden knowledge.


Legal Status: The Regency is a non-public group of citizens with no formal legal status.

Posted By Shadow Elusive read more

Halloween Treat: The Corpse Candle Costume Fiasco

Oct
31
Forums: 

In 1984, FunCo Toys decided to make a halloween costume of Corpse Candle, the mysterious terror of the shadowed night. There were no survivors.


Rumors of surviving costumes occasionally surface. Briefly.


Posted By Shadow Elusive read more

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