In a game like we're making, how you get around is as important as how good you look doing it.
Travel powers are a core of the game, and City of Titans is going to make sure you can find something that fits your character's concept, from walking down the street, to leaping from ledge to ledge, to running faster than sound, to flying like a bird, to telling reality to get knotted and simply popping from place to place.
They're still prototypes. The animation's not finished yet, but they're getting better week by week. Here's what things looked like last week.