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Possibilities for a new body type: Kid?

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Kills_For_Pie
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Possibilities for a new body type: Kid?

Back in CoX character creator you had Male, Female, and Huge. Also, if you wanted, say a kid like body or something you could slide the height meter down to nothing and BAM now you are a kid. Unfortunately, said "kid" still had the appearance of the previously mentioned body types and did not actually look like a kid. All I can say is that it wasn't fooling anybody who even glanced at it for more than two seconds...

Kid heroes and villains have been prominent throughout the comic book universe and I feel like it should be the same way when it comes to CoT.

Some more popular examples include:
~ Robin
~ Astro Boy
~ Teen Titans
~ The Marvel Kids
~ Miss Martian
~ Static Shock
~ Damien Thorn
~ (Maybe) Joffery Baratheon
and the list goes on....

But the point is would there be a way to add a new Kid body type to the mix? Because off the top of my head I can already imagine several great ideas and background stories that would be awesome to use in the CoT universe both for hero and villainous kids!

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would make it impossible to

would make it impossible to release in a few countries, such as Australia.

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Yeah I think we already knew

Yeah I think we already knew that CoT would not have a dedicated "Kid" body model of any kind.

But based on what a number of "rednames" have said in these forums over the last few months I think it'll likely be possible to make the provided "male" and "female" body models closer to being "kid-like" than what CoH allowed for. It may not be as good as having strictly dedicated kid models (for say kids younger than 10 or so) but I'm hoping it will allow for convincing "young teenaged" characters. That would at least be an improvment over CoH where when you tried (for example) creating a younger, waifish girl you couldn't avoid having a C-cup sized chest as a minimum.

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Doctor Tyche wrote:
Doctor Tyche wrote:

would make it impossible to release in a few countries, such as Australia.

That's interesting. How come?

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Cinnder wrote:
Cinnder wrote:

Doctor Tyche wrote:
would make it impossible to release in a few countries, such as Australia.

That's interesting. How come?

Because depending on how "graphic" the combat is, or the themes and content in the game, it can seriously shift the rating up, especially when the "character" doing the fighting/receiving the damage is a minor.

So whilst that *doesn't* prevent action games involving children as the protagonist, those games are *most definitely* aimed towards the kids, in that they are *seriously* over the top, rarely show any harm being done to the child (the model just flashes when taking a hit for example) etc and so on and so forth.

And of course, other countries (like Australia at one point, it might still be in force) could well have bans on the *portrayal* or the *mentioning* of "drugs"... this is why IIRC Fallout 3 was changd for release to Australia

[url=http://kotaku.com/5047637/fallout-3-kicks-its-drug-habit-thanks-to-australian-intervention]Australia and Fallout 3[/url]

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Interesting stuff -- thanks!

Interesting stuff -- thanks!

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Grab the male/female model

Grab the male/female model and make it short. It's not the dedicated model but it works enough for many in CoX.

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AlienMafia wrote:
AlienMafia wrote:

Grab the male/female model and make it short. It's not the dedicated model but it works enough for many in CoX.

Well like I already mentioned it DIDN'T work well in the case when you wanted to try to make a female that looked younger than a full-grown adult in CoH. Sure you could make them short-ish, but the fact that you couldn't have anything less than a C or D cup chest size in CoH usually ruined any attempt to "pretend" the character was a young girl or pre-teen.

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Australia has recently woken

Australia has recently woken up and released an R18+ Video Games Rating (previously video games in Aus could only be rated at MA15+ or lower).
However instead of keeping MA15+ as it was and increasing what is allowed under the R18+ rating some of the MA15+ content was moved into the R18+ bracket.

We have some seriously stupid people in Government over here - just look at the devastation being done by the current government to a barely started Fibre To The Home National Broadband Network rolled out by the previous Govt. While countries like the US, Sweden and many many others are rolling out upgrades to Govt Owned copper replacing them with Fibre, the current Aus govt is instead going to Buy Back the copper we sold to a private enterprise (we actually sold the Gov owned Telecom) and using HFC/VDSL for the vast majority of the country.

Australia - the stupid country.

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cybermitheral wrote:
cybermitheral wrote:

Australia has recently woken up and released an R18+ Video Games Rating (previously video games in Aus could only be rated at MA15+ or lower).
However instead of keeping MA15+ as it was and increasing what is allowed under the R18+ rating some of the MA15+ content was moved into the R18+ bracket.

Yeah, I heard of this happening, but it didn't actually dawn on me when I made my post (I actually forgot about the change). But this does show the problem where different countries have different rating systems, and how they are vary across countries, and the problems that can happen as to when you want games to be a "certain rating" as much as possible across the world.

Side note: It is worth noting that Saints Row IV was originally refused classification under the *new* rating system, but was just a few weeks later given the MA15+ rating on appeal. Now this title is PEGI rated 18 (EU), and M (US).

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cybermitheral wrote:
cybermitheral wrote:

Australia has recently woken up and released an R18+ Video Games Rating (previously video games in Aus could only be rated at MA15+ or lower).
However instead of keeping MA15+ as it was and increasing what is allowed under the R18+ rating some of the MA15+ content was moved into the R18+ bracket.

I'll feel bad for you when I finally get to play the latest Mortal Kombat, which is banned in Germany. No selling it under the table; No sir, flat out banned.

Gangrel wrote:

But this does show the problem where different countries have different rating systems, and how they are vary across countries, and the problems that can happen as to when you want games to be a "certain rating" as much as possible across the world

Funfact: Over here CoH had a 12+ rating... while CoV had 16+.

@Lothic
Didn't the devs already say, that the male and female bodies would get sliders straight to true androgynous?
That sounds quite flat-chested to me. Then all you need to do is to increase the headsize a bit... and maybe shorten arms and legs.

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Nos482 wrote:
Nos482 wrote:

I'll feel bad for you when I finally get to play the latest Mortal Kombat, which is banned in Germany. No selling it under the table; No sir, flat out banned.

But hey, you can finally play Quake!

Joking aside, you do have my sympathy.

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Nos482 wrote:
Nos482 wrote:

@Lothic
Didn't the devs already say, that the male and female bodies would get sliders straight to true androgynous?

Yeah in fact I more or less mentioned that myself in my first post on this thread. My later response to AlienMafia was simply to reassert the point that you couldn't really make a convincing "young girl" character in CoH by just making a short female. A couple of things kept getting in the way of that. ;)

Nos482 wrote:

That sounds quite flat-chested to me. Then all you need to do is to increase the headsize a bit... and maybe shorten arms and legs.

The Devs have specifically mentioned they are going to provide dedicated male and female body types because of the different polygon counts involved in places like the "chestal" regions. This means that females in this game will likely not be able to reach total flatness there.

But even if it doesn't go all the way to "completely flat" I'm hoping the smaller end of the scale will be able to go much smaller than what CoH allowed for.

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Nos482 wrote:
Nos482 wrote:

Gangrel wrote:
But this does show the problem where different countries have different rating systems, and how they are vary across countries, and the problems that can happen as to when you want games to be a "certain rating" as much as possible across the world
Funfact: Over here CoH had a 12+ rating... while CoV had 16+.

Fun Fact 2: And when they finally merged the 2 games together (ie gave all accounts access to BOTH), all further versions of the game were PEGI 16 rated ;)

Actually, this does raise an interesting side line as well. Even though the *combat* was the same between the two games, it shows how just a change of *content* of the missions can influence a rating as well, without needing to make the game "graphic" in visual nature.

To be fair though,CoV was an "expansionlone" (stand alone game, whilst also being an expansion at the same time), similar to how Guild Wars Prophecies, Factions and Nightfall were (although Eye of the North was a pure expansion).

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Lothic wrote:
Lothic wrote:

Nos482 wrote:
@Lothic
Didn't the devs already say, that the male and female bodies would get sliders straight to true androgynous?

Yeah in fact I more or less mentioned that myself in my first post on this thread. My later response to AlienMafia was simply to reassert the point that you couldn't really make a convincing "young girl" character in CoH by just making a short female. A couple of things kept getting in the way of that. ;)
Nos482 wrote:
That sounds quite flat-chested to me. Then all you need to do is to increase the headsize a bit... and maybe shorten arms and legs.

The Devs have specifically mentioned they are going to provide dedicated male and female body types because of the different polygon counts involved in places like the "chestal" regions. This means that females in this game will likely not be able to reach total flatness there.
But even if it doesn't go all the way to "completely flat" I'm hoping the smaller end of the scale will be able to go much smaller than what CoH allowed for.

I just checked, we got it down to training bra level.

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I'm seeing an overweight male

I'm seeing an overweight male character wearing a Manssiere now.

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Doctor Tyche wrote:
Doctor Tyche wrote:

Lothic wrote:
Nos482 wrote:
That sounds quite flat-chested to me. Then all you need to do is to increase the headsize a bit... and maybe shorten arms and legs.

The Devs have specifically mentioned they are going to provide dedicated male and female body types because of the different polygon counts involved in places like the "chestal" regions. This means that females in this game will likely not be able to reach total flatness there.
But even if it doesn't go all the way to "completely flat" I'm hoping the smaller end of the scale will be able to go much smaller than what CoH allowed for.

I just checked, we got it down to training bra level.

That's cool. Don't get me wrong I always loved being able to make characters like this in CoH:

[img=200x300]http://vignette3.wikia.nocookie.net/marvel_dc/images/d/d8/Power_Girl_Vol_2_27.jpg/revision/latest?cb=20140804180533[/img]

But every once in a while I wanted to make something like this as well:

[img=200x250]http://images2.fanpop.com/images/photos/3300000/Philosopher-s-Stone-hermione-granger-3357403-815-1024.jpg[/img]

It good to hear we'll have a wider range of "sizes" to work with.

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Lothic wrote:
Lothic wrote:

...improvment over CoH where ... you couldn't avoid having a C-cup sized chest as a minimum.

Lothic wrote:

...Sure you could make them short-ish, but the fact that you couldn't have anything less than a C or D cup chest size in CoH ...

[img]http://img.pandawhale.com/post-15145-you-keep-using-that-word-gif-p-R7FH.gif[/img]
just speaking as an owner of a C/D cup chest, and remembering the creator in CoH... your concept of cup size is waaaaaay off.
Seriously, I'm looking at them right now, I am 100% certain they look nothing at all like the minimum chest slider setting in the CoH creator.

BUT (and this is a big butt), I'm not apposed to prepubescent character looks. I had a couple character designs which fit the 'scary little girl' concept so popular in japanese horror myself. I'm all for more options and customization capabilities, just on principal.

But C/D cup? seriously? CoH went down to a fully ripened A cup. It just didn't go completely flat. Which excluded some character designs kinda. Like one I had which was similar to Jigoku Shoujo (Hell Girl), etc.

Personally I don't see the sense in kid-censorship, generally the fear is that pedophiles will ogle characters which look like kids... but by the same logic, you'd have to do away with real life children, because pedophiles might ogle those too :-P There's a breakdown in the sense making. I think for austrailia the issue is in harm coming to a minor or depiction of adult themes in proximity to child characters (ex: Bane's super-steroid drug dose in the same comic next to a kid who's caught in the crossfire when batman catches up to Bane... would aggravate their sense of kids not coming to harm). Even respawning in the hospital after a fight, as a child character, would be an issue for Oz probably. I bet HitGirl is super popular there hehe.

Anyway, the solution is simple, let people make short adult characters with minimal to nonexistant sexual characteristics. done. Ideally you'd want to be able to do this anyway, not just for age look issues, I mean, ever make a female reptile-girl and have to explain the presence of mammal contours?

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There a Body Dimensions

There's a [b]Body Dimensions Survey[/b] floating about that others have taken and results view-able.

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DeepThought wrote:
DeepThought wrote:

Lothic wrote:
...improvment over CoH where ... you couldn't avoid having a C-cup sized chest as a minimum.
Lothic wrote:
...Sure you could make them short-ish, but the fact that you couldn't have anything less than a C or D cup chest size in CoH ...
just speaking as an owner of a C/D cup chest, and [color=red]remembering[/color] the creator in CoH... your concept of cup size is waaaaaay off.
Seriously, I'm looking at them right now, I am 100% certain they look nothing at all like the minimum chest slider setting in the CoH creator.

[...]

But C/D cup? seriously? CoH went down to a fully ripened A cup. It just didn't go completely flat. Which excluded some character designs kinda. Like one I had which was similar to Jigoku Shoujo (Hell Girl), etc.

Yes, seriously. I can only conclude your memory of the CoH character creator in this area is simply flawed.

Regardless, I'm not going to bother to waste time debating with anyone over what anyone thinks the "minimum chest size" of CoH translated to in terms of real life bra cup size. I might say "C" cups and you might call them "A" sized. None of that part of the discussion really matters.

The main point of all this is that many people (not just myself) often complained over the course of 8+ years on the old CoH forums that "the costume creator would not allow us to adjust female chest size down to a degree of flatness they wanted". Period. That's all that really matters here - not our "assessments" of bra cup sizes.

DeepThought wrote:

Personally I don't see the sense in kid-censorship, generally the fear is that pedophiles will ogle characters which look like kids... but by the same logic, you'd have to do away with real life children, because pedophiles might ogle those too :-P There's a breakdown in the sense making. I think for austrailia the issue is in harm coming to a minor or depiction of adult themes in proximity to child characters (ex: Bane's super-steroid drug dose in the same comic next to a kid who's caught in the crossfire when batman catches up to Bane... would aggravate their sense of kids not coming to harm). Even respawning in the hospital after a fight, as a child character, would be an issue for Oz probably. I bet HitGirl is super popular there hehe.

Yes there always was the presumed concern/fear that if we were allowed to create "flat chested girls" in games like CoH that "bad" things would happen like kid-oriented sex and violence.

While I would argue that CoH didn't allow for true "girl" characters (because again many thought the possible chest sizes in CoH were nowhere near "girl-like") you could always create short male characters who were more convincing as boys and I never heard/saw any overt problems with those in CoH. Frankly I don't believe having "flat chested girls" in CoT will be any more problematic than CoH already was. In any event bad behavior can always be reported to the GMs regardless.

DeepThought wrote:

Anyway, the solution is simple, let people make short adult characters with minimal to nonexistant sexual characteristics. done.

As Doctor Tyche mentioned earlier in the thread the Devs of CoT are already planning to give us a female body model that will go down to "training bra level" so obviously they were aware of CoH's problem and are going to correct it. His use of phrase "training bra" makes it clear that the Devs probably would have described CoH's low end as something bigger than "fully ripened A" as well. Again that's just quibbling on my part - I think everyone can agree that it will be nice to have a low end that is "smaller" than CoH no matter what cup size you call it.

DeepThought wrote:

Ideally you'd want to be able to do this anyway, not just for age look issues, I mean, ever make a female reptile-girl and have to explain the presence of mammal contours?

Yes this will clearly help all the "non-humanoid" females as well. I basically never even tried to create female reptilian characters in CoH because of that annoyance.

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Won't someone think of the

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More relevant in the other

More relevant in the other thread but, lazy.

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Dc online had can be kid/teen

Dc online had can be kid/teen made alot of them. !

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Say if you wanted to make a

Say if you wanted to make a boy/teen hero, I wonder if scaling down the body and using a female face might help you be able to workaround the system of not being able to create kid heroes.

Will you be able to use female faces on male characters?

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Kiyori Anoyui wrote:
Kiyori Anoyui wrote:

Say if you wanted to make a boy/teen hero, I wonder if scaling down the body and using a female face might help you be able to workaround the system of not being able to create kid heroes.
Will you be able to use female faces on male characters?

Sounds more like you are talking about a androgynous bodytype rather then a teen hero. I think they might be able to get away with it that way...

No obvious young kids though. Someone out there will make a big deal about that option, get the rating up higher, get the shitty media in on it, and just cause the devs general hell. I just really doubt they will be able to get away with it and I think it's more trouble then it's worth.

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Yeah, I think that's probably

Yeah, I think that's probably the best way to get close to but not actually a "kid" hero. Or just have baby face features.

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Kiyori Anoyui wrote:
Kiyori Anoyui wrote:

Say if you wanted to make a boy/teen hero, I wonder if scaling down the body and using a female face might help you be able to workaround the system of not being able to create kid heroes.
Will you be able to use female faces on male characters?

It was never actually that hard to create a convincing pre-teen boy shaped body in CoH using the generic male body and the younger looking faces available. With proper scaling of the face/head and height it worked pretty well. I suspect it won't be that hard to do in CoT either.

Again (based on what was covered earlier in this thread) the main problem was usually trying to come up with convincing pre-teen girls in CoH based on the general inability to completely flatten their chests. It was hard to make something look like a reasonable 8 or 10 year old girl with a minimum rack setting that would still be passable for perhaps a smallish Hooter's waitress. As Doctor Tyche mentioned (again earlier in the thread) the Devs of CoT have apparently addressed this particular issue.

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I managed to get nearly child

I managed to get nearly child-like profiles through the use of bulky chest items. I'm proud of these coveralls, for instance: [URL=http://s105.photobucket.com/user/fireheart5150/media/Innocent_zpsdkedznyf.jpg.html][IMG]http://i105.photobucket.com/albums/m207/fireheart5150/th_Innocent_zpsdkedznyf.jpg[/IMG][/URL]

Still, I agree that it would be better/easier if the underlying model allowed less breast... OR if the costumes, themselves, applied as a layer above 'skin'. Unfortunately, CoH costumes always began at the 'skin' layer and applied textures to that.

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Fireheart wrote:
Fireheart wrote:

I managed to get nearly child-like profiles through the use of bulky chest items.

For what it's worth I did say it was "hard" to create a convincing pre-teen girl in CoH, not impossible. ;)

I would agree there were a few "bulky chest clothing" item combinations that sort of managed to conceal/minimize what was going on undeneath. Your clever example of repurposing what was actually leather armor to look like "coveralls" shows just how far you had to go to force the CoH costuming system into doing something it clearly didn't want to support.

Fireheart wrote:

Still, I agree that it would be better/easier if the underlying model allowed less breast... OR if the costumes, themselves, applied as a layer above 'skin'. Unfortunately, CoH costumes always began at the 'skin' layer and applied textures to that.

Dr. Tyche mentioned (earlier in this thread) that the CoT Devs have gotten the low end sliders of the female body model down what he called "training bra level". That sounds promising for all sorts of character concepts, not just pre-teen girls. With that it'd be easier to do fairies like Tinkerbell:
[img=150x225]http://vignette2.wikia.nocookie.net/kingdomhearts/images/7/7c/Tinkerbell.png/revision/latest?cb=20101203150939[/img]
as well as characters that are supposed to be "dragon" or "reptile" like where having noticeable human mammary glands don't make any sense.

CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]