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Artstrong's Art Stuff.

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ArtStrong
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Huckleberry wrote:
Huckleberry wrote:

Just saw your most recent video, and I noticed some changes to the Paragons.:

Here is the original art we had (taken from the City of Titans website):

compare it to the concept art you showed and I notice some changes. First, I like Memory's new costume. I think the half-cape is a nice addition. But the biggest change is Anthem. I thought Anthem's costume was absolutely phenomenal before. But I do like her new costume better. The use of grey not as crisp looking, but the transition from the design of the top down to the crotch flap gives it a more heroic appeal. Also the iconic eagle-wing arm is now just a gold arm with some eagle stamped on it. That makes me sad. Was that a feasibility issue with the character model? The other big change with Anthem is her new physique. And while I think it is appropriate to give our lead Paragon muscles, I would have expected and preferred a more comic book style of muscle like She-Hulk

than the Abby-like physique in the new concept art you revealed.

In fact, I wonder why a deliberate effort was made to change her physique so drastically now. I honestly thought Anthem had been changed to a man when I saw it, (Just compare her body to Particle and they're identical) until you called her a she in your video. I would not think it wise to deviate too far from the comicbook styleguide for the number one Paragon in a superhero game.

And lastly, I like the addition of the Bulldog Brawler, or whatever name you end up calling him. He looks pretty badass.

I was not evolved with the concept phase for the Paragons.. I do know Charles made changes, I do think Anthems arm was changed due to tech issues at the time. I am giving the art to work from, I would suggest maybe posting this over at the discord, you may get someone higher up to answer :) And thanks i am having alot of fun making these Costumes.. I have a lot of the NPC stuff done and i can't wait till you all get to see them :)

Art

Huckleberry
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ArtStrong wrote:
ArtStrong wrote:

I was not evolved with the concept phase for the Paragons.. I do know Charles made changes, I do think Anthems arm was changed due to tech issues at the time. I am giving the art to work from, I would suggest maybe posting this over at the discord, you may get someone higher up to answer :) And thanks i am having alot of fun making these Costumes.. I have a lot of the NPC stuff done and i can't wait till you all get to see them :)

Art

Looks like I made my edit while you were writing your response. Thanks for the quick response, by the way. I thoroughly enjoy your videos and I hope you keep them going.


I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.
ArtStrong
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Hey everyone,

Hey everyone,

Just wanted to drop the link to my brand new gaming channel.. *HINT* this is where all my City Of Titans game play will be :) So head on over and subscribe :)

https://www.youtube.com/channel/UC5fv8UwgCt_krSAbscGIRDQ

ArtStrong
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Eps 25 is now live!

Eps 25 is now live!

Huckleberry
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Thanks for the update. The

Thanks for the update. The blimp looks like it will be a lot of fun top play around!

I see what you were saying about the conversion from zbrush into the game piece. A lot of your detail is lost, like the buckles.


I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.
ArtStrong
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Huckleberry wrote:
Huckleberry wrote:

Thanks for the update. The blimp looks like it will be a lot of fun top play around!

I see what you were saying about the conversion from zbrush into the game piece. A lot of your detail is lost, like the buckles.

Yeah, part of the reason is i like to go over board on the details LOL!.. But yeah it's because we are trying to use our generic base meshes. If i was making the Low poly meshes myself, the details would could through better.

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