Hey,
The devs here don't have a whole lot of reason to bother with my suggestions, but I've recently found a youtube channel that I have found very insightful regarding game design principals. I do not work for, or know, the owners of the channel, but I think that their discussions may be of use in helping the CoT team make a successful product.
https://www.youtube.com/playlist?list=PLhyKYa0YJ_5BkTruCmaBBZ8z6cP9KzPiX
A lot won't apply to CoT, but some might, and they're generally interesting just as a game hobbyist.
Sic Semper Tyrannis
Yeah, we've all been quoting from Extra Credits since the beginning of this effort.
Be Well!
Fireheart
I liked what they said about the Pacing: https://www.youtube.com/watch?v=5LScL4CWe5E
And I liked many of the things mentioned in Playin Like a Designer (par Deu): http://youtu.be/6op8eV5OBwE